5 weeks ago
Level 96 Crit Smite of Divine Judgement Slayer3.26
Life: 3,023102%
ES: 46
Mana: 129
eHP:
71,117
Resistances: 85%/85%/85%/45%
Evade: 34%
Evasion: 5,823
DPS: 120,994,456
Speed: 5.23
Hit Chance: 100%
Crit Chance: 92.14%
Crit Multi: 506%
Config:
15% Shock, Frenzy, Power, Custom Mods
Bandit: Kill All
Pantheon: Soul of Lunaris
Gear





















Gems
Vaal Smite of Divine Judgement
Trinity
Ice Bite
Multistrike
Volatility
Awakened Elemental Damage with Attacks
Enlighten
Purity of Fire
Purity of Ice
Purity of Lightning
Precision
Flesh and Stone
Steelskin
Cast when Damage Taken
Enduring Cry
Urgent Orders
Assassin's Mark
Mark On Hit
Blood Rage
Leap Slam
Faster Attacks
Wrath
Temporal Chains
Enfeeble
Tree Preview
Runegraft of Treachery
15% increased Reservation Efficiency of Skills
Auras from your Skills which affect Allies also affect Enemies
Limited to 1 Runegraft of Treachery

- +500 to Accuracy Rating
- -2 to Accuracy Rating per Level

- Non-Vaal Strike Skills target 1 additional nearby Enemy

- 100% increased Charge Duration

- +25% to Critical Strike Multiplier against Unique Enemies

- +30 to maximum Life

- 12% increased Mana Reservation Efficiency of Skills

- 8% increased Damage for each of your Aura or Herald Skills affecting you

- You have Phasing if you have Suppressed Spell Damage Recently
- +8% chance to Suppress Spell Damage while Phasing

- 120% increased Critical Strike Chance with Swords
- -20% to Critical Strike Multiplier with Swords
Notes
Future upgrades:
Better tincture
Swap suppression for accuracy
Get 100% crit. Might make dps feel way better since enemies need to be frozen to die and only crit AT MAX 92%
Check if losing frenzy on mark hit feels bad? Shouldn't with battle rage and squirming terror