a day ago

Ascendancy ThumbnailLevel 96 Hybrid MoM Zealotry Hierophant3.28

Life: 2,67540%
ES: 1,20720%
Mana: 1,09344%
eHP:
90,731
Resistances: 83%/75%/83%/75%
DPS: 85,275,832
Hit Chance: 100%
Config:
Custom Mods
Bandit: Kill All
Pantheon: Soul of the Brine King

Loadout

Gear

The Annihilating LightSunfire CircletSoul MantleSlink GlovesHarpyskin BootsJade AmuletAnathemaRuby RingCoward's Legacy
Divine Life FlaskBottled FaithVessel of VinktarDying SunLavianga's Spirit
Large Cluster JewelLarge Cluster JewelMedium Cluster JewelMedium Cluster JewelMedium Cluster JewelSmall Cluster JewelSmall Cluster JewelRain of SplintersSublime VisionImpossible EscapeCrimson Jewel

Gems

Immortal Call
Cast when Damage Taken
Zealotry
Eternal Blessing
Flame Dash
Frost Bomb
Automation
Phase Run
Ice Spear
Increased Critical Damage
Greater Multiple Projectiles
Hypothermia
Multiple Totems
Cold Snap
Unbound Ailments
Bonechill
Culling Strike
Arcanist Brand
Empower
Sniper's Mark
Frostbite
Punishment
Elemental Weakness

Tree Preview

Tattoo of the Hinekora Storyteller(x10)
+3% to Chaos Resistance
Tattoo of the Valako Shaman
5% chance to Shock
Tattoo of the Valako Stormrider(x3)
+6% to Lightning Resistance
Ancestral BondAncestral Bond
Mind Over MatterMind Over Matter
Pain AttunementPain Attunement
Block MasteryBlock Mastery
  • +2% to maximum Chance to Block Spell Damage
Totem MasteryTotem Mastery
  • 60% increased Global Critical Strike Chance if you've Summoned a Totem Recently
  • Totems Taunt Enemies around them for 1 second when Summoned

Notes

UPDATED: July 18th 2026
- As of 3.29 Socket Colours changed. However getting these colors will give you a little more damage or utility.


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Campaign Guide

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What we want on our weapon:
+1 to all Fire Spell Skills (if you find a good one with +1 cold you can save it for when you swap to Ice Spear)
Increase Spell Damage
Added Fire Damage to Spells (Cold or Lightning are fine)
Increased Fire Damage
Cast Speed

Act 1:  ( Regex: b-b-b|r-[rb]-b|b-[rb]-r|r-b-r|b-r-b|nne|rint )
Rolling magma until Holy Flame totem, but you can use this skill for extra dps until Ancestral Bond Keystone
R-R-B which will be Holy Flame Totem - Flamewood - Combustion (Optimal) if R-B-B go with Infused Channeling
Clarity
Frostblink - Arcane Surge
Flame wall 

Items to get - (sell blue items)
1. need transmute for clarity (mana regen) - lvl 10 (can comeback for this later, just use mana flask)
2. you want transumute for flamewood (more damage) - lvl 8


level 10
- pick leap slam for your reward if you want to weapon swap leap slam or use scepters the whole time
- wands are more damage

Optional: Buy 2 swords/axes with high attack speed low dex and use Leap Slam - Momentum ( Regex to include this too: b-b-b|r-[rb]-b|b-[rb]-r|r-b-r|b-r-b|g-r|r-g|nne|rint )
You can use this weapon swap to go through the campaign faster. Try to avoid having gems in your weapons so you can freely weapon swap. 

At the end of Act 1:
gamble for wands - (early gamble is cheap so before merveil fight, try to get some good goat horn from gamble)
We can use 2 Goat's Horn for damage early, flat damage is strong early on.

Act 2:
Hearld of Thunder - Just more damage to spells is nice

Act 3:
Flammability - Curse which we can use for Single Target Damage.
Make sure to grab the crafting Recipe in Solaris Level 2 near the waypoint, there should be a side room. This recipe gives added fire spell damage, and will carry your damage, you need 4 transmute to craft this on. 

This is pretty much it, super simple. When you have an extra transmute and extra blue sockets, go to Lioneye's Watch and buy Ice Spear and Freezing Pulse to level on the side. 

Act 4:
Sigil of Power or one of the Golems
Greater Multiple Projectile

If you need more damage, once you hit lvl 35 in Act 4 you can gamble wands for Faun's Horn or 4-link on body pieces

Look for 4 link:
Red-Red-Blue-Green  Holy Flame Totem - Flamewood - Combustion - Greater Multiple Projectile  (This is the best DPS setup by alot)
Red-Red-Blue-Blue  Holy Flame Totem - Flamewood - Combustion - Physical to lightning
Red-Red-Blue-Red  Holy Flame Totem - Flamewood - Combustion - Cruelty

Act 5:
Slave Pens - In this zone, do the league mechanic possible drop of a 5-link

Act 6: 
Twilight Strand - In this zone, do the league mechanic possible drop of a 5-link

If you do get a 5 link:
Red-Red-Blue-Green  Holy Flame Totem - Flamewood - Combustion - Greater Multiple Projectile  (This is the mandatory link setup)
For the 5th link, if its Green - Added Cold damage, Blue - Elemental Penetration or Added Lightning damage, if its Red - Cruelty. 


Second half of the campaign when you have a decent amount of transmutes after you taken care of your resistance issues. Craft the Added fire damage to spells on your leap slam weapons. 

If you need more damage, once you hit lvl 55 you can gamble wands for Demon's Horn

With the new holy flame totem buffs in 3.28 I just recommend; Brain off Holy Flame totems till Yellow maps, look for some chaos orbs and buy Soul mantle and link/color it yourself. 
Blue-Red-Green-Green If you find this, you can start to swap to Ice spear/Freezing Pulse - Spell Totem - Greater Multiple Projectiles - Added Cold Damage
if you have this setup you want to swap to Frostbite for your curse, and start looking for a Blue-Blue-Blue Cold Snap-Unbound Ailments-Bonechill

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Early Mapping (SSF and Trade two-stone Loadouts)

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- You can easily get to red maps with just a 4 link and random SSF rares. But if you start getting currency this should be your buy order.


Map Mods to Avoid (Regex: "!gen|tal d|s rec" )
- Elemental Reflect (its do-able but super annoying, you have keep casting totems)
- Cannot Regen (its fine as long as you have flask charges)
- Less Recovery (its fine but annoying)

1. Taryn's Shiver - Recommended Staff for Early Progression. Will help with being more defensive and Damage.
2. Pick up Soul Mantle - You can 4 link this easy with crafting bench
3. Kikazaru - This will give you 60% curse reduction to counter the downside of Soul Mantle
	- Buy one rare jewel with curse reduction 
    - Or pick up Asylum and Stepped in the Profane on your Passive Tree to get full curse immunity
4. Lavianga's Spirit Mana Flask - This will make it easy to cast your totems. (Makes the build feel good)
5. Deodres Damning ring - option if anathema is too expensive Arcanist brand: Frostbite-Elemental Weakness
6. Self-Flagellation - Try to get a good roll, since you are curse immune now. You will deal alot more damage.
    - This jewel will not show damage unless you go to "Configuration" and under "Map Modifiers and Player Debuffs", you select the curses. Usually you should have around 3-4 curses, unless you are fighting a boss and you can preload stack curses. 
7. Anathema - This ring is super strong for bossing, For now you will only utilize 3 curses on your Arcanist brand: Frostbite-Elemental Weakness-Sniper's Mark
    - Later once you get your end game staff you can add the 4th curse which is Punishment
8. If you want the ultimate cheese just buy a lvl 20 or 21 Ice spear and you will do giga damage. 





Rare's Shopping List - If you want to buy some upgrades

Scepter or Wand or Rare Staff (any 2 or 3 mods for few chaos)
+1 to all Cold Spell Skills
Increase Spell Damage
Added Cold Damage to Spells (Fire or Lightning are fine)
Increased Cold Damage
Cast Speed
Crit multi

Other Gear
- Maximum Life
- Resistance
- Any Attribute Requirements (Mainly need Dexterity) 

Gloves
- if you can find Alva mod Fire or Lightning Gloves, you can harvest Fire to Cold or Lightning to Cold to get: increased damage with Hits against Chilled Enemies

Optional Body
Any 6-Link Body, You will need Spell Totem Support without Soul Mantle. This will act as a inbetween Body armour before you can 6-link your Soul Mantle.


SSF Notes
- Use the loot filter to pick up upgrades and craft resistance on gear
- Gamble for Staves for 5 link. You pretty much need 5 link in order to do 2-stones cause of Spell Totem. 
- Aim to get around 600k dps

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Mid Progression (You need to start farming some currency to get this going, atleast some early easy strats)

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1. Large Cluster Jewel with 8 passive - Prismatic Heart is the most important for damage and resistance, other notable doesnt matter as long as its Elemental damage.
2. Medium Cluster - Eye to Eye and Repeater
3. Medium Cluster - Sleepless Sentries and Ancestral Echo 
   - Look for any bonus Dexterity or resistance if you can, if not its fine.

* You can start looking at 21 Ice Spear and Freezing Pulse, Also Vaal Righteous Fire or Vaal Haste (We only care about the Vaal Version for Extra Boss DPS if we need)

4. 6 Linking Soul Mantle - Look to buy Corrupted Soul Mantle or Corrupt it yourself (Make sure you have enough Vaal Orbs and use the crafting bench to get 4 sockets or 4 links)
- Buy Tainted Armour Scrap to get high quality atleast 18+
- Then buy Tainted Jewellers to get 6 Sockets
- Then Tainted Chromatic to get the right color - B-B-R-G-G-G
- Finally Tainted Fusing to get 6 link

5. Annihilating Light (try to get 62% reduced elemental resistance or lower)
- We can do the tainted currency method to get 5 link on Staff for now: B-B-B-R-G  the 6th slot can be Green or Red (Green = Enhance, Red = Empower) whichever you want to invest in

6. You will need to adjust all your gear to make Annihilating Light fit in your Gear
- So look forward to buying that or crafting on fractured bases 
- Abyss belt with abyss jewel (both with high res and some life is good)

7. Jewels - Now we are gonna start getting rid of Kikazaru and the Curse Effect Passive Nodes to get reduce curse effect on jewels. We should be close to 4 open jewel slots, 2 in medium cluster, 1 near Mind over Matter and 1 near Pain Attunement 

Main stat
1. Reduce curse effect try to get 30% ( we will get 3-4 of these jewels, the remaining curse immunity we will use Deathwarden Tattoos on our Intelligence Travel Nodes)
2. Any Resistance you need 
3. Damage (Any of these mods you can fight on the jewel, the more stats you want the more expensive)
- Crit Multi with Elemental Skills/Cold/Spell or Global Crit Multi
- Totem Damage/ Spell Damage with Staff/ Cold Damage
- Spell Damage/ Increased Damage, Crit Multi for Spell Damage

8. Another Set of Large and Medium Clusters from the first 3 steps. 

9. Amulet (atleast 1 of these + life/resistance)
+ 1 Cold
+ 1 Spell
Crit Multi
Proj Speed and Damage
Cast Speed
Minimum Frenzy
+
Life/ Reistance 

Amulet Anoint
- Mark the Prey
- Disciple of Slaughter 
- Heart of Ice

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End Game (At this point everything is going to be super expensive)

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1. Rain of Splinters 
2. Dying Sun - Flask enchant to 60-70% effect (it doesnt matter the range of values cause above 50 and below 100 its +1 projectile)
3. Bottled Faith - Flask Enchant to 70% effect
4. Coward's Legacy (You can be low life and utilize Pain Attunement)
	- You have to be ready to manage Reistances again now that you are removing your belt
	- You can use your jewels for resistances
5. 12 passive large cluster - Must have: 35% increased effect, 3% Cast Speed - Secondary depending on what you need:  4% Elemental Resistance, %increased Damage or Attributes or life
6. Sublime Vision (Zealotry - Curse immune)
	- Once you get Sublime Vision you can replace your jewels to be more optimal damage and can drop Self-Flagellation
7. Militant Faith - High Templar Dominus  
8. Impossible Escape - We want the one with Glancing Blows Keystone
9. Watchers Eye - (Zealtory - Pentetration and Cast Speed)

End game annoint ("Wood, Stone and Spell") (its all one name)

10. Amulet (simplex amulet for +4 with crit multi or cast speed or +2 minimum frenzy)
+ 2 Cold
+ 2 Spell
Crit Multi/Cast Speed/minmum frenzy


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End Game Block
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- Double large cluster jewels: Must have: 35% increased effect, 3% Cast Speed - Secondary depending on what you need:  4% Elemental Resistance or Attributes
- add 2 medium Cluster jewels with Eye to Eye and Repeater
- add 2 Small Cluster Jewels with Enduring Ward.
- for the medium and small clusters, try to get more resistance and dexterity if you can.

- Balance out gear with Chaos Resistance
- Finish the Boots last as you will hunter exalt slam for +2 pierce
- Once gloves are locked in, try to use orb of conflict to get +2 pierce
- Use tattoos to fill the remaining chaos res and lightning res


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Mageblood
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- Get mageblood
- Look at the magic flasks I have setup
- Change tree pathing
- +3 Soul Mantle

- Helmet: Fractured %ES then spam Woe for High ES try to get Intelligence as a suffix and craft any Resistance you need.
- Gloves: Fractured Alva Mod, Spam Chaos Essence, Try to get High ES. Open suffix Hybrid craft Chaos resistance.








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Better Trade Code
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