a day ago
 Level 95 CI Eviscerate Elementalist3.26
Level 95 CI Eviscerate Elementalist3.26
Life: 1
ES: 7,932
Mana: 30
Int: 516
eHP: 
186,807
Resistances: 82%/82%/85%/-3%
Armour: 9,001
DPS: 8,230,020
Speed: 0.40
Hit Chance: 100%
Config: None
Bandit: Kill All
Gear


















Gems
Summon Chaos Golem
Summon Stone Golem
Summon Lightning Golem
Flesh and Stone
Frost Shield
Cast when Damage Taken
Eviscerate
Volatility
Deadly Ailments
Awakened Unbound Ailments
Immolate
Elemental Damage with Attacks
Faster Attacks
Vaal Smite
Whirling Blades
Arctic Armour
Flammability
Arcanist Brand
Flame Surge
Summon Flame Golem
Frostblink
Tempest Shield
Combustion
Aspect of the Crab
Tree Preview
Runegraft of Treachery
15% increased Reservation Efficiency of Skills
					Auras from your Skills which affect Allies also affect Enemies
					Limited to 1 Runegraft of Treachery
Runegraft of the Fortress
10% reduced Attributes
					40% increased Global Defences
					Limited to 1 Runegraft of the Fortress
 Chaos Inoculation
Chaos Inoculation Divine Shield
Divine Shield Elemental Overload
Elemental Overload Wicked Ward
Wicked Ward Zealot's Oath
Zealot's Oath Armour and Energy Shield Mastery
Armour and Energy Shield Mastery- Recover 5% of Energy Shield over 1 second when you take Physical Damage from an Enemy Hit
- 100% increased Armour and Energy Shield from Equipped Body Armour if Equipped Helmet, Gloves and Boots all have Armour and Energy Shield
 Attributes Mastery
Attributes Mastery- +5 to Intelligence per Allocated Mastery Passive Skill
 Block Mastery
Block Mastery- +1% Chance to Block Spell Damage per 5% Chance to Block Attack Damage
 Damage Over Time Mastery
Damage Over Time Mastery- 10% less Damage Taken from Damage over Time
 Energy Shield Mastery
Energy Shield Mastery- 50% of your Energy Shield is added to your Stun Threshold
- 100% increased Energy Shield from Equipped Helmet
 Fire Mastery
Fire Mastery- 50% chance to refresh Ignite Duration on Critical Strike
- Critical Strikes do not inherently Ignite
- 100% increased Damage with Hits against Ignited Enemies
 Protection Mastery
Protection Mastery- Corrupted Blood cannot be inflicted on you
 Retaliation Mastery
Retaliation Mastery- 80% increased Duration of Ailments inflicted by Retaliation Skills
 Shield Mastery
Shield Mastery- +1% Chance to Block Attack Damage per 5% Chance to Block on Equipped Shield