8 weeks ago

Ascendancy ThumbnailLevel 95 Crit Flicker Strike Slayer3.23

Life: 2,81991%
Mana: 60
eHP:
33,884
Resistances: 75%/75%/75%/14%
Evade: 56%
Evasion: 10,782
DPS: 7,581,504
Speed: 12.67
Hit Chance: 100%
Crit Chance: 93.80%
Crit Multi: 514%
Config: Pinnacle, Frenzy, Power
Bandit: Kill All
Pantheon: Soul of the Brine King
Open

Gear

Rakiata's DanceDevoto's DevotionReplica Farrul's FurDragonscale GauntletsDarkray VectorsLapis AmuletAmethyst RingAmethyst RingStygian Vise
Eternal Life FlaskQuicksilver FlaskDiamond FlaskSilver FlaskCinderswallow Urn

Gems

Vaal Flicker Strike
Multistrike
Elemental Damage with Attacks
Close Combat
Ice Bite
Increased Critical Damage
<<<<
Ancestral Warchief
Ancestral Protector
Multiple Totems
<<<<
Blood Rage
<<<<
Enlighten
Precision
Defiance Banner
Anger
Pride
Summon Ice Golem
<<<<
Immortal Call
Cast when Damage Taken
Increased Duration
Enduring Cry
<<<<
Leap Slam
Faster Attacks
<<<<
Mark On Hit
Assassin's Mark
Aspect of the Cat

Tree Preview

Call to ArmsCall to Arms
Vaal PactVaal Pact
Accuracy MasteryAccuracy Mastery
  • 50% more Accuracy Rating at Close Range
Attack MasteryAttack Mastery
  • Non-Vaal Strike Skills target 1 additional nearby Enemy
Charge MasteryCharge Mastery
  • 3% increased Damage per Endurance, Frenzy or Power Charge
Cold MasteryCold Mastery
  • 40% of Physical Damage Converted to Cold Damage
Critical MasteryCritical Mastery
  • +25% to Critical Strike Multiplier against Unique Enemies
Fortify MasteryFortify Mastery
  • Melee Hits Fortify
  • -3 to maximum Fortification
Life MasteryLife Mastery
  • +50 to maximum Life
Mark MasteryMark Mastery
  • 10% chance to gain a Frenzy Charge when you Hit your Marked Enemy
Spell Suppression MasterySpell Suppression Mastery
  • Chance to Suppress Spell Damage is Lucky
Sword MasterySword Mastery
  • 120% increased Critical Strike Chance with Swords
  • -20% to Critical Strike Multiplier with Swords
  • 8% chance to gain a Frenzy Charge when you Hit a Unique Enemy

Notes

Leveling
------------------
Act 1
Splitting Steel ? Chance to Bleed ? Maim
Ancestral Protector ? Faster Attacks
War Banner
Sniper?s Mark
Enduring Cry
Leap Slam

Act 2
Splitting Steel ? Chance to Bleed ? Vicious Projectiles
Ancestral Protector ? Faster Attacks ? Maim
War Banner
Vitality
Sniper?s Mark
Enduring Cry
Leap Slam ? Faster Attacks

Act 3
Splitting Steel ? Chance to Bleed ? Vicious Projectiles ? Cruelty
Ancestral Protector ? Faster Attacks ? Maim
War Banner
Vitality
Vulnerability
Precision (Lvl. 1)
Enduring Cry
Leap Slam ? Faster Attacks

Act 4
Splitting Steel ? Chance to Bleed ? Vicious Projectiles ? Cruelty
Ancestral Protector ? Faster Attacks ? Maim
War Banner
Vitality
Vulnerability
Precision (Lvl. 1)
Enduring Cry
Leap Slam ? Faster Attacks

Act 5
Splitting Steel ? Chance to Bleed ? Vicious Projectiles ? Cruelty
Ancestral Protector ? Multiple Totems ? Ancestral Warchief ? Maim
War Banner
Pride
Vulnerability
Precision (Lvl. 1)
Enduring Cry
Leap Slam ? Faster Attacks

Act 6-10
Splitting Steel ? Chance to Bleed ? Vicious Projectiles ? Cruelty
Ancestral Protector ? Multiple Totems ? Ancestral Warchief ? Maim
War Banner
Pride
Vulnerability
Precision (Lvl. 1)
Enduring Cry
Leap Slam ? Faster Attacks
Blood Rage


FAQ
------------------
How to fix mana issues?
Make sure to keep your Precision Level 1, or as high as your Mana allows. Precision does reserve a flat amount of Mana per Level.
We later on need an Enlighten to play all suggested Auras. 
As a shortwhiled Solution, you can use Lifetap aswell.

I dont meet the Intelligence Requirement?
This build requires 98 Intelligence and 155 Strength. You have to get some attributes over your Rings or Necklance.

I cannot use Enduring Cry?
We linked Enduring Cry in the same slot as Increased Duration & Cast when Damage Taken + Immortal Call.
Cast when Damage needs to stay on Level 1, and Immortal Call on 3. This causes it to trigger on lower damage taken already. Cast when Damage Taken will not link itself to Enduring Cry aslong Enduring Cry is over Level 3.

Why do I die all the time?
Its a rippy Build! Nothing more to add to this. This build is in our advanced player category and definetly not suggested for Hardcore or newer players. 
Make sure to avoid on death ground effects and do not stay too long too close on an enemy that might not be one-shotted.

Aspect of the Cat? How?
Replica Farruls Fur is your first desired Endgame Item.
To make use of its effect, you need the Aspect of the Cat Skill on a crafted Item.
You need to use a Bestiary Craft which adds (not reforges) an Item to contain Aspect of the Cat.

I cant use my Auras?
To use all Auras, you need an Enlighten Gem and make sure to keep Precision on Level 1.


Crafting
------------------
Endgame Belt
Get two Itemlevel 86 Stygian Vise. Turn them into Influenced Belts, and combine them with Awakener Orb.
Use Hysteria Essences until you achieve on Influenced Suffix.
Clean Suffixes, Lock Suffixes and then Harvest Reforge-Influence to achieve the desired third Suffix.
Lock Suffixes again, Harvest Reforge Attack for Elemental Damage with Attacks.
Lock Suffixes again and Veiled Orb. 
Craft last Prefix.to finish

Showcase: Upcoming Second Part of Crafting Items on my Youtube


+2 Amulet
Buy a clean Amulet with only +1 All Skill Gems on it, or try your best with Alteration Orbs
Craft "Can have up to 3 Crafted Modifier" and use a Bestiary Imprint to save the Item
Regal Orb
Craft "Cannot Roll Attack Modifiers" and "Prefixes cannot be changed", and if needed a 3rd Suffix to fill them up
Go to your Harvest Crafting Bench and craft "Reforge Item, including Chaos modifier"
You can now continue crafting it to your liking and budget by crafting Prefixes cannot be changed and Scouring Orb, or just craft "up to 3 crafted modifiers" again and fill up with some desired mods.

Showcase: https://youtu.be/s-t9nEJaEFY?t=914