a day ago

Ascendancy ThumbnailLevel 100 Crit Volcanic Fissure of Snaking Berserker3.26

Life: 5,358156%
Mana: 80
eHP:
57,651
Resistances: 87%/87%/87%/75%
Armour: 30,836
DPS: 5,762,725
Speed: 2.23
Hit Chance: 96%
Crit Chance: 61.93%
Crit Multi: 359%
Config: None
Bandit: Kill All
Pantheon: Soul of the Brine King, Soul of Shakari

Gear

Vaal AxeGiantslayer HelmetRoyal PlateGoliath GauntletsHydrascale BootsYoke of SufferingTopaz RingAmethyst RingHeadhunter
Divine Life FlaskWine of the ProphetQuicksilver FlaskGranite FlaskProgenesis
Large Cluster JewelLarge Cluster JewelMedium Cluster JewelForbidden FleshThe Balance of TerrorForbidden FlameImpossible EscapeCrimson JewelViridian JewelViridian Jewel

Gems

Blood and Sand
Elemental Weakness
Leap Slam
Faster Attacks
Frostblink
Blood Rage
Cast when Damage Taken
Vaal Molten Shell
Autoexertion
Rallying Cry
Intimidating Cry
Seismic Cry
Enlighten
Herald of Purity
Trinity
Volcanic Fissure of Snaking
Overexertion
Awakened Elemental Damage with Attacks
Pulverise
Awakened Melee Physical Damage
Battlemage's Cry
Assassin's Mark
Autoexertion
Infernal Cry

Tree Preview

Runegraft of Treachery
15% increased Reservation Efficiency of Skills Auras from your Skills which affect Allies also affect Enemies Limited to 1 Runegraft of Treachery
Tattoo of the Kitava Blood Drinker
0.5% of Attack Damage Leeched as Life
Tattoo of the Kitava Shaman
Attacks have 5% chance to cause Bleeding
Tattoo of the Tukohama Warcaller(x4)
8% increased Warcry Cooldown Recovery Rate
Armour MasteryArmour Mastery
  • +1% to all maximum Elemental Resistances if Equipped Helmet, Body Armour, Gloves, and Boots all have Armour
Axe MasteryAxe Mastery
  • 30% increased Damage while in Blood Stance
  • 15% increased Area of Effect while in Sand Stance
Charge MasteryCharge Mastery
  • 100% increased Charge Duration
Critical MasteryCritical Mastery
  • +25% to Critical Strike Multiplier against Unique Enemies
Elemental MasteryElemental Mastery
  • 3% chance for Hits to deal 300% of Physical Damage as Extra Damage of a random Element
Fortify MasteryFortify Mastery
  • Melee Hits Fortify
  • -3 to maximum Fortification
Life MasteryLife Mastery
  • +30 to maximum Life
  • 15% increased maximum Life if there are no Life Modifiers on Equipped Body Armour
Rage MasteryRage Mastery
  • +7 to Maximum Rage
  • Inherent loss of Rage is 20% faster
  • Warcries grant 1 Rage per 5 Enemy Power, up to 5
Warcry MasteryWarcry Mastery
  • Warcries have a minimum of 10 Power