8 months ago
Level 94 Earthquake of Amplification Juggernaut3.25
Life: 4,780125%
ES: 113
Mana: 113
eHP:
140,547
Resistances: 88%/87%/88%/62%
Armour: 180,523
Speed: 0.47
Hit Chance: 100%
Config: Boss, Frenzy
Bandit: Kill All
Pantheon: Soul of the Brine King, Soul of Tukohama
Gear

















Gems
Earthquake of Amplification
Melee Physical Damage
Pulverise
Ruthless
Overexertion
Fist of War
Vaal Molten Shell
Cast when Damage Taken
Lifetap
Berserk
Blood and Sand
Intimidating Cry
Herald of Purity
Flesh and Stone
Frostblink
Battlemage's Cry
Vulnerability
Determination
Seismic Cry
More Duration
Infernal Cry
Vengeful Cry
Lifetap
Rallying Cry
Tree Preview



- 20% increased Armour per second you've been stationary, up to a maximum of 100%
- +1% to all maximum Elemental Resistances if Equipped Helmet, Body Armour, Gloves, and Boots all have Armour

- 8% increased Evasion Rating per Frenzy Charge
- 8% increased Armour per Endurance Charge

- Melee Hits Fortify
- -3 to maximum Fortification

- 15% increased maximum Life if there are no Life Modifiers on Equipped Body Armour

- 12% increased Mana Reservation Efficiency of Skills

- 10% more Maximum Physical Attack Damage

- Warcries grant 1 Rage per 5 Enemy Power, up to 5

- Attacks with Two Handed Weapons deal 60% increased Damage with Hits and Ailments
- 10% reduced Attack Speed
- 10% increased Armour per Red Socket on Main Hand Weapon
- 10% increased Evasion Rating per Green Socket on Main Hand Weapon

- Warcries have a minimum of 10 Power