4 months ago

Ascendancy ThumbnailLevel 98 Hybrid Penance Brand of Dissipation Herald3.27.alternate

Life: 4,901115%
ES: 2,93235%
Mana: 146
eHP:
195,872
Resistances: 81%/80%/80%/78%
Armour: 19,004
DPS: 6,181,450
Speed: 3.32
Hit Rate: 3.32
Hit Chance: 100%
Config:
30% Shock, Power, Custom Mods
Bandit: Kill All
Pantheon: Soul of Solaris, Soul of Shakari

Loadout

Gear

Heathen WandChampion Kite ShieldDivine CrownSacred ChainmailPaladin GlovesPaladin BootsCitrine AmuletLost UnityThe TamingCrystal Belt
The Writhing Jar
Aegis TulgraftMolten XophgraftLarge Cluster JewelMedium Cluster JewelMedium Cluster JewelSmall Cluster JewelThe Balance of TerrorThe Light of MeaningCobalt JewelCobalt Jewel

Gems

Penance Brand of Dissipation
Arcane Surge
Inspiration
Awakened Added Fire Damage
Hypothermia
Concentrated Effect
Herald of Purity
Herald of Ash
Herald of Ice
Herald of Thunder
Arctic Armour
Tempest Shield
Sigil of Power
Flame Dash
Arcane Surge
Elemental Weakness
Cast when Damage Taken
Lifetap
More Duration
Shield Charge
Faster Attacks
Momentum
Herald of the Hive

Tree Preview

Divine ShieldDivine Shield
Elemental OverloadElemental Overload
RunebinderRunebinder
Armour MasteryArmour Mastery
  • You take 30% reduced Extra Damage from Critical Strikes
Armour and Energy Shield MasteryArmour and Energy Shield Mastery
  • 100% increased Armour and Energy Shield from Equipped Body Armour if Equipped Helmet, Gloves and Boots all have Armour and Energy Shield
Block MasteryBlock Mastery
  • +1% Chance to Block Spell Damage per 5% Chance to Block Attack Damage
Brand MasteryBrand Mastery
  • 40% increased Brand Attachment range
  • You can Cast 2 additional Brands
Elemental MasteryElemental Mastery
  • Exposure you inflict applies at least -18% to the affected Resistance
Leech MasteryLeech Mastery
  • 25% increased Maximum total Life, Mana and Energy Shield Recovery per second from Leech
Life MasteryLife Mastery
  • 15% increased maximum Life if there are no Life Modifiers on Equipped Body Armour
  • Skills Cost Life instead of 15% of Mana Cost
Mana MasteryMana Mastery
  • 12% increased Mana Reservation Efficiency of Skills
Reservation MasteryReservation Mastery
  • 8% increased Damage for each of your Aura or Herald Skills affecting you
Shield MasteryShield Mastery
  • +1% Chance to Block Attack Damage per 5% Chance to Block on Equipped Shield

Notes

HERALD
	-Herald of Agony looks to be very strong with this ascendancy - probably great league starter
	-Lost Unity herald stacking likely very insane with this Asendancy maybe with Lycia sub ascend?
	-Every Herald node buffed pretty much
	-25% reduced damage from cold/light/fire if taken damage from these respective elements recently & also recoup as life
	-Elemental Conflux on kill 20% to 100% (all damage applies to shock/chill/freeze/ignite)

PENANCE BRAND OF DISSIPATION AFTER MERC LAB PROBABLY (you'll want good Heralds at least for clear, not sure if AOE is required)

Leveling 1-28 notes
	-Rolling Magma + Combustion + Prolif - mostly killing with ignite
	-Mule Ranger to get Momentum for Shield Charge
	-Herald of Ice + Thunder until Lab and then you can add Arctic Armor + Tempest Shield with the mana you gain back from Herald Reservation

Leveling 28+
	-Armaggedon Brand with Ignite for clear (just swap Rolling Magma)
	-Firestorm to help with Single Target, though you can use Desecrate + Cremation if you don't mind extra buttons
	-Wave of Conviction / Flame Wall / Elemental Weakness can be used to supplement single target damage
	-Likely stay ignite until you swap to PBoD around Merc Lab or when comfortable

DEFENSES
	-Max Block is very important to survive the extra modifiers from Legacy of Phrecia
	-Make sure to get a %block shield on a good block base (such as Champion Kite Shield)
	-Can take more Max Res if you are on HC
	-Damnation grants 25% reduced cold/fire/lightning if you've taken damage from them recently - should work well with Physical Damage Taken As
	-Hybrid Armor / ES with big Body Armor + Mastery is a lot of defense - focus on keeping this upgraded as much as possible
	-Herald of Purity node for 15% PDR - can also get PDR on Shield/Body

LOST UNITY is massive for endgame scaling
	-Scales based on # of Heralds you have on, you can technically add Herald of Agony later if you have extra mana left over
	-Obtained from vendoring all the other Breach boss rings together

ASCENDANCY ORDER
	-Coming Calamity (it's the Reservation node + Travel Node)
	-Future Guilt (15% PDR from Herald of Purity)
	-Retribution (Elemental Conflux - all damage shocks, chills, and ignites also 50% effect of ailments)
	-Damnation (25% reduced damage from cold/fire/lightning + 25% damage recoup as life from these elements if you've taken damage from them recently) 
	-You can take Damnation 3rd if you want on HC but Retribution is probably big for damage