2 years ago
Level 100 Haste Pathfinder3.21
Life: 4,287145%
ES: 79
Mana: 129
eHP:
77,953
Resistances: 75%/75%/75%/75%
Evade: 52%
Supp: 100%
Evasion: 9,091
DPS: 0
Speed: 0.82
Hit Chance: 100%
Config: Pinnacle
Bandit: Kill All
Gear























Gems
Devouring Totem
Empower
Multiple Totems
Anomalous Cluster Traps
Trap
Divergent Multiple Traps
Immortal Call
Increased Duration
Cast when Stunned
Lightning Arrow
Flame Dash
Withering Step
Despair
Awakened Blasphemy
Haste
Divine Blessing
Anomalous Increased Duration
Inspiration
Purity of Elements
Petrified Blood
Enlighten
Plague Bearer
Temporal Chains
Divergent Herald of Agony
Vitality
Tree Preview


- Immune to Bleeding if Equipped Helmet has higher Armour than Evasion Rating
- Immune to Poison if Equipped Helmet has higher Evasion Rating than Armour

- +20% chance to Ignite, Freeze, Shock, and Poison Cursed Enemies

- 15% increased Duration of Ailments on Enemies
- 15% increased Skill Effect Duration

- Stun Threshold is based on 60% of your Energy Shield instead of Life

- +15% chance to Suppress Spell Damage if Equipped Helmet, Body Armour, Gloves, and Boots all have Evasion Rating

- Recover 4% of Life when you use a Flask

- +50 to maximum Life

- Enemies Poisoned by you cannot deal Critical Strikes

- +1% to all maximum Elemental Resistances if you have Reserved Life and Mana
- 8% increased Damage for each of your Aura or Herald Skills affecting you

- Prevent +3% of Suppressed Spell Damage