3 months ago

Ascendancy ThumbnailLevel 95 Chieftain3.27

Life: 3,392133%
eHP:
23,178
Resistances: 90%/90%/90%/75%
DPS: 27
Speed: 1.29
Hit Chance: 43%
Config: None
Bandit: Kill All

Gear

NebulisPrism GuardianMaw of ConquestCloak of FlameSage GlovesMartyr BootsOnyx AmuletValyriumThe Hateful AccuserChain Belt
Topaz FlaskSapphire FlaskSulphur FlaskRuby FlaskAmethyst Flask
Large Cluster JewelLarge Cluster JewelLarge Cluster JewelBloodnotchImmutable ForceCobalt JewelCobalt JewelCrimson JewelCrimson JewelCrimson JewelCrimson JewelCrimson JewelViridian Jewel

Gems

Eternal Blessing
Malevolence
Cast when Stunned
Punishment
Detonate Dead of Scavenging
Deadly Ailments
Cast when Stunned
Burning Damage
Flame Wall
Swift Affliction
Cast when Stunned
Flame Surge
Petrified Blood
Flesh and Stone
Frostblink
Righteous Fire
Increased Area of Effect
Elemental Focus
Efficacy
Burning Damage
Shield Charge
Momentum
Faster Attacks
Penance Mark
EnemyExplode
Frostblink

Tree Preview

Blood MagicBlood Magic
Elemental OverloadElemental Overload
The AgnosticThe Agnostic
Damage Over Time MasteryDamage Over Time Mastery
  • +10% to Damage over Time Multiplier if you've Killed Recently
Fire MasteryFire Mastery
  • Regenerate 1 Life per second for each 1% Uncapped Fire Resistance
Life MasteryLife Mastery
  • +30 to maximum Life
  • 10% more Maximum Life if you have at least 6 Life Masteries allocated
  • You count as on Full Life while at 90% of maximum Life or above
  • Skills Cost Life instead of 15% of Mana Cost
  • 15% increased maximum Life if there are no Life Modifiers on Equipped Body Armour
  • You count as on Low Life while at 55% of maximum Life or below
Stun MasteryStun Mastery
  • Hits against you Cannot be Critical Strikes if you've been Stunned Recently

Notes

prism guardian to add in malevolence (big multi)

vitality on shield for WE (depends if u need)

make sure you can cap fire res with jewels