7 months ago
Level 93 Shield Crush Gladiator3.25
Life: 5,216164%
eHP:
262,635
Resistances: 77%/76%/70%/59%
Armour: 23,470
DPS: 1,362,841
Speed: 2.18
Hit Chance: 100%
Config: Pinnacle, Frenzy
Bandit: Kill All
Pantheon: Soul of the Brine King, Soul of Ralakesh
Gear
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Gems
Spectral Shield Throw
Vicious Projectiles
Brutality
Cruelty
Volatility
Swift Affliction
Shield Crush
Brutality
Cruelty
Volatility
Melee Physical Damage
Fortify
Pride
Eternal Blessing
Enduring Cry
Urgent Orders
Vulnerability
Cast when Damage Taken
Flame Dash
Shield Charge
Faster Attacks
Vitality
Blood Rage
Bladestorm
Maim
Culling Strike
EnemyExplode
Enduring Cry
Enduring Cry
Tree Preview
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- 8% increased Evasion Rating per Frenzy Charge
- 8% increased Armour per Endurance Charge
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- 10% less Damage Taken from Damage over Time
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- +15% chance to Suppress Spell Damage if Equipped Helmet, Body Armour, Gloves, and Boots all have Evasion Rating
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- 15% increased maximum Life if there are no Life Modifiers on Equipped Body Armour
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- 10% more Maximum Physical Attack Damage
- 40% increased Physical Damage with Skills that Cost Life
Notes
> FAQ < > Jagged technique?? < Aggrevation causes ALL bleeds on the enemy to be counted as if the enemy is moving. I'm hoping we will have enough attack speed and bleed duration that we don't need it so we can capitalize on war of attrition, if it doesn't feel good then we will move back to Jagged Technique > Why no Determination? < Determination was nerfed, we already grab a bunch of endurance charges and new base types will give us more base armour. This combined with the fact that Blood Magic solves all our mana issues and alleviates a bunch of socket pressure(no lifetap required) makes it better to just run Pride and drop all other auras. > Why no Jewels Early?? < Jewels are amazing if you have 2 stat jewels or better, 3 stat jewels make them super worth, I find that new players very often neglect jewels and end up having 1 stat things in there and then they arent worth it > What about life on block shields? < It won't be super easy to get a 3xT1 defense prefix on a shield and get the life on block mod, however a okay chance to get it would be getting the prefixes first on a shaper shield. Then the next step is to do prefixes cannot be changed and reforge life, now that life on block is removed we should have a bigger chance to hit % life on block (Wasn't updated in craft of exile when i tried to simulate) > My Single target is low how do I fix it? < While leveling Shield crush should help out a lot, we scale our damage from our shield having either high armor, evasion or both so make sure you have a good shield. Base types are very important. > PLAYSTYLE < We mostly just shield charge and flame dash aroundand monsters will explode. Spectral shield throw into big packs should make really nice big explosions On single target you want to cast Vulnerability and use a Bladestorm for maim. In bosses with their own loadscreen you'll want to use Enduring Cry to keep up Endurance Charges. > LEVELING < Our first goal is getting to level 12, this is probably the most painful part of leveling, we use Spectral Throw for it. From leveling early on we are most likely gonna use sunder, shield crush COULD be viable but im unsure how it feels at low levels, sunder til 35-38 ish is a safer bet.