8 weeks ago

Ascendancy ThumbnailLevel 94 Crit Rain of Arrows Champion3.26

Life: 4,559122%
ES: 100
Mana: 112
eHP:
48,869
Resistances: 76%/76%/76%/-37%
Evade: 86%
Armour: 25,031
Evasion: 48,511
DPS: 3,357,781
Speed: 3.77
Hit Chance: 100%
Crit Chance: 100.00%
Crit Multi: 506%
Config:
9% Shock, Frenzy, Power, Custom Mods
Bandit: Kill All

Gear

Spine BowBlazing Arrow QuiverConquest HelmetTriumphant LamellarChimerascale GauntletsWyvernscale BootsAgate AmuletThe TamingAmethyst RingPerseverance
Divine Life FlaskQuicksilver FlaskGranite FlaskJade FlaskDiamond Flask
Brutal RestraintViridian Jewel

Gems

Artillery Ballista
Inspiration
Elemental Damage with Attacks
Focused Ballista
Increased Critical Damage
Arctic Armour
Vaal Rain of Arrows
Increased Critical Damage
Mirage Archer
Elemental Damage with Attacks
Inspiration
Trinity
Blink Arrow
Corrupting Fever
Lifetap
Second Wind
Frenzy
Power Charge On Critical
Manaforged Arrows
Inspiration
Determination
Mark On Hit
Assassin's Mark
Flesh and Stone
MERC SKILLS
Grace
Haste

Tree Preview

Point BlankPoint Blank
Bleeding MasteryBleeding Mastery
  • 80% increased Critical Strike Chance against Bleeding Enemies
Blind MasteryBlind Mastery
  • 60% increased Critical Strike Chance against Blinded Enemies
Bow MasteryBow Mastery
  • Increases and Reductions to Projectile Speed also apply to Damage with Bows
Critical MasteryCritical Mastery
  • +25% to Critical Strike Multiplier against Unique Enemies
Elemental MasteryElemental Mastery
  • Hits have 25% chance to treat Enemy Monster Elemental Resistance values as inverted
Evasion MasteryEvasion Mastery
  • +15% chance to Suppress Spell Damage if Equipped Helmet, Body Armour, Gloves, and Boots all have Evasion Rating
Leech MasteryLeech Mastery
  • 10% of Leech is Instant
Mana MasteryMana Mastery
  • 12% increased Mana Reservation Efficiency of Skills
Spell Suppression MasterySpell Suppression Mastery
  • Chance to Suppress Spell Damage is Lucky

Notes

Levelling Notes:
Galvanic Arrow - Mirage Archer - Added Fire
Snipers Mark
Shrapnel Ballista - Pierce - Added Fire

Swap Galvanic to Rain of Arrows at level 12

Level 16 add herald of Ash + Ice

Level 25 Swap heralds for Hatred or Anger if you have a bow with more flat elemental damage than physical

You will start with % phys bows but want to get a double or triple elemental bow. When you start using elemental bows do the Part 3 respec to get rid of the physical nodes

4 Link:
Rain of Arrows
Elemental Damage with Attacks
Mirage Archer
Trinity (If it procs)/Inspiration (Library or Act 6 vendor)

Anger - Arctic armour or Flesh and Stone
Precision (keep as high as needed for accuracy)
Blink Arrow
Corrupting Fever - Lifetap - Second Wind (This is to proc adrenaline)
Frenzy - Manaforged Arrows - Inspiration
Snipers Mark
Artillery Ballista (Level 28 after killing Graviscious) - Inspiration - Elemental Damage with Attacks Focus Ballista

Build is socket starved. If you do not have all the links run blood rage instead of the manaforged arrows & frenzy setup

Mana can be a pain so you will need to use a mana flask until you get reliable leech

CORRUPTING FEVER & ADRENALINE

After the first lab we take FIRST TO STRIKE, LAST TO FALL. This gives us access to adrenaline, but only if we reach 50% or lower life. To do this I run a 3 link of corrupting fever, lifetap & second wind. When you press the button you will lost a chunk
of your life. You want this to take just over 50% of your life. You can proc adrenaline every 20 seconds, but you cannot overwrite it so ensure you wait until it falls off before reapplying

PRECISE TECHNIQUE & POINT BLANK

Early on we take PRECISE TECHNIQUE Keystone. This makes us do 40% more damage, but we have to make sure our accuracy is higher than our life. This is why we  take so many mastery nodes on the tree. Even with this you still may also need to
run a low level precision gem. Keep an eye on this as you lose a lot of damage if you life creeps above your accuracy

I plan to switch to crit in the next episode

POINT BLANK is a good keystone for Rain of Arrows as you will mostly be in melee range playing this skill and this gives us a nice 30% more damage boost

BANDITS: ALIRA then change to kill all when you do not need the resistances

FULL DPS is set to 4 x RoA as this is the average amount that hit an enemy and 4 x Ballistas