7 months ago

Ascendancy ThumbnailLevel 90 Crit Lightning Arrow Deadeye3.22

Life: 4,050123%
ES: 85
Mana: 58
eHP:
25,970
Resistances: 75%/16%/75%/47%
Evade: 80%
Supp: 80%
Evasion: 23,546
DPS: 1,945,115
Speed: 3.39
Hit Chance: 100%
Crit Chance: 89.82%
Crit Multi: 346%
Config: Pinnacle, 15% Shock, Power
Bandit: Kill All
Pantheon: Soul of the Brine King, Soul of Ralakesh
Open

Gear

Spine BowFire Arrow QuiverVoll's VisionAssassin's GarbKaom's SpiritDragonscale BootsHyrri's TruthTwoStoneCLTwoStoneCLLeather Belt
Divine Life FlaskDying SunJade FlaskDiamond FlaskQuicksilver Flask
Warrior's TaleLethal PrideSearching Eye Jewel

Gems

--- Main Skills ----
Vaal Lightning Arrow
Elemental Damage with Attacks
Divergent Inspiration
Trinity
Anomalous Mirage Archer
Anomalous Returning Projectiles
Divergent Artillery Ballista
Increased Critical Damage
Elemental Damage with Attacks
Divergent Inspiration
Focused Ballista
Elemental Focus
--- Support ---
Vaal Grace
Anger
Cast when Damage Taken
Immortal Call
Sniper's Mark
Divergent Mark On Hit
Lifetap
--- Movement ---
Flame Dash
Power Charge On Critical
Frenzy
Manaforged Arrows
Precision

Tree Preview

Honoured Tattoo of the Dove(x3)
+4% to Chaos Resistance
Honoured Tattoo of the Oak(x3)
2% increased maximum Life
Blind MasteryBlind Mastery
  • 60% increased Critical Strike Chance against Blinded Enemies
Bow MasteryBow Mastery
  • Increases and Reductions to Projectile Speed also apply to Damage with Bows
Critical MasteryCritical Mastery
  • 50% increased Effect of non-Damaging Ailments you inflict with Critical Strikes
Elemental MasteryElemental Mastery
  • Hits have 25% chance to treat Enemy Monster Elemental Resistance values as inverted
Leech MasteryLeech Mastery
  • 10% of Leech is Instant
Life MasteryLife Mastery
  • +50 to maximum Life
  • 15% increased maximum Life if there are no Life Modifiers on Equipped Body Armour
  • Skills Cost Life instead of 30% of Mana Cost
Reservation MasteryReservation Mastery
  • Auras from your Skills have 10% increased Effect on you

Notes

---------- NOTES -----------------------------------------------------------------------------------------------------------

- BANDITS: Kill All

- PANTHEON: Brine King + Whatever

- Rare Gear is a guideline, not a rule. It shows the minimum recommended affixes at average rolls but feel
  free to mix and match the resists

- Quality is only on gems that need it

- Gem level is important; some gems do not require leveling

- Try and replace any supports with Awakened variants when you can

- Sniper's Mark and Frenzy will be triggered automatically, applying their respective effects. This is how we get consistent
  Frenzy and Power Charge generation.

- Whilst Berserk is not being accounted for in POB, the uptime is pretty high throughout maps and can be made even
  higher with more life regen on jewellery.

- The prime stats to look for on a Lethal Pride, Timeless Jewel, is "#% chance to Intimidate Enemies for 4 Seconds on Hit"
and "#% chance to Deal Double Damage" alongside useful stats like Life. The one I have in this build also comes with a
large amount of accessible Strength for easy gear/skill requirements.

- The Ancestral Vision jewel is a good endgame option for ailment immunity, however you will need the Eater of Worlds
"#% chance to Avoid Elemental Ailments" on boots with at least a 25% chance, making this quite prohibitive.

---------- 3.22 SPECIFIC -------------------------------------------------------------------------------------------------

With the addition of Tattoos in 3.22, a lot of the various Dex nodes can be replaced with Projectile
Speed for damage, or additional life and resists to not feel as squishy (what I did).

---------- WEAPON CRAFTING -----------------------------------------------------------------------------------------

To progress fully into red maps you will want to transition to crit using a bow with a high base crit chance
and then swapping some perks around.

Crafting the weapon is relatively straight-forward; look at the "Midgame Bow" for an example of what you want.

Note: If you have more money to burn you could buy a base with a Fractured modifier of either fire, cold, or lightning damage,
making it significantly easier to get all 3 damage types when you start using Essences.

1. Buy or find an ilevel 84+ Bone, Ivory, or Spine Bow. If you're in a trade league it's best to buy one with 6 links already.

2. Buy Essences of Wrath, Anger, or Hatred of at least Shrieking tier.

3. Use Essences until you get fire, cold, and lightning damage on the bow. Ideally T4 rolls or higher.

4. Ideally you'll get attack speed and crit chance, but with a free suffix you can at least craft the attack speed.

In general, using bases with Fractured mods and then spamming Essences is a straight-forward and relatively
quick way of getting decent items for map farming.

---------- LEVELING NOTES ---------------------------------------------------------------------------------------------

Level to 12 using your favourite method as it really isn't that long to worry too much about. Caustic Arrow
is the generic go-to, then you can swap to Lightning Arrow as usual.

Remember to keep your bow updated as much as possible, ideally by spamming various elemental essences
you may happen across whilst leveling.

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If you're stuck don't be afraid to pop into one of my streams or post a comment on YouTube; I'm always willing to lend a hand.

	Have fun!
		~ Mr. Tastix
		https://twitch.tv/rtastix