18 months ago
Level 94 Crit Dark Pact Pathfinder3.23
Life: 16,450241%
eHP:
84,816
Resistances: 76%/75%/75%/35%
Spell Block: 15%
DPS: 36,387,432
Speed: 6.74
Hit Chance: 100%
Crit Chance: 88.40%
Crit Multi: 577%
Config: Pinnacle, Frenzy, Power, 16x Wither
Bandit: Kill All
Pantheon: Soul of the Brine King
Gear






















Gems
Zealotry
Increased Duration
Divine Blessing
Efficacy
Shield Charge
Faster Attacks
Frostblink
Precision
Vaal Blight
Assassin's Mark
Dark Pact
Increased Critical Damage
Intensify
Concentrated Effect
Spell Echo
Awakened Void Manipulation
Increased Duration
Despair
Immortal Call
Increased Duration
Decoy Totem
Ravenous
Tree Preview








- Spells which can gain Intensity have +1 to maximum Intensity

- 30% chance to Avoid being Poisoned
- 30% chance to Avoid Bleeding
- 30% chance to Avoid being Impaled

- You count as on Low Life while at 55% of maximum Life or below
- You count as on Full Life while at 90% of maximum Life or above
- Skills Cost Life instead of 30% of Mana Cost
- 10% more Maximum Life if you have at least 6 Life Masteries allocated
- 15% increased maximum Life if there are no Life Modifiers on Equipped Body Armour
- +50 to maximum Life

- Corrupted Blood cannot be inflicted on you