15 hours ago
Level 90 Intimidating Cry Berserker3.26
Life: 4,399137%
ES: 41
Mana: -12
eHP:
25,988
Resistances: 82%/78%/78%/18%
Armour: 15,839
DPS: 0
Speed: 0.24
Hit Chance: 100%
Config: None
Bandit: Kill All
Gear
















Gems
Autoexertion
Battlemage's Cry
Assassin's Mark
Infernal Cry
Leap Slam
Faster Attacks
Elemental Weakness
Blood and Sand
Frostblink
Blood Rage
Vaal Molten Shell
Cast when Damage Taken
Volcanic Fissure of Snaking
Intimidating Cry
Seismic Cry
Autoexertion
Rallying Cry
Herald of Purity
Enlighten
Tree Preview

- +1% to all maximum Elemental Resistances if Equipped Helmet, Body Armour, Gloves, and Boots all have Armour

- 30% increased Damage while in Blood Stance
- 15% increased Area of Effect while in Sand Stance

- +1% Chance to Block Spell Damage per 5% Chance to Block Attack Damage

- 100% increased Charge Duration

- +25% to Critical Strike Multiplier against Unique Enemies

- 3% chance for Hits to deal 300% of Physical Damage as Extra Damage of a random Element

- Melee Hits Fortify
- -3 to maximum Fortification

- 15% increased maximum Life if there are no Life Modifiers on Equipped Body Armour

- Corrupted Blood cannot be inflicted on you

- Warcries grant 1 Rage per 5 Enemy Power, up to 5
- +7 to Maximum Rage
- Inherent loss of Rage is 20% faster

- Warcries have a minimum of 10 Power