23 months ago

Ascendancy ThumbnailLevel 67 Spark Guardian3.22

Life: 1,78571%
ES: 205
Mana: 134
eHP:
4,462
Resistances: 75%/65%/75%/-22%
DPS: 50,387
Speed: 2.92
Hit Chance: 100%
Config:
Pinnacle, Custom Mods
Bandit: Kill All

Gear

Driftwood SceptreThe Screaming EagleIron MaskWaxed GarbAmbush MittsWake of DestructionJade AmuletSapphire RingTwoStoneFCHeavy Belt
Divine Life FlaskDivine Life FlaskQuicksilver FlaskQuicksilver FlaskSanctified Mana Flask

Gems

Frostblink
Arcane Surge
Culling Strike
Convocation
Clarity
Herald of Thunder
Faster Attacks
Leap Slam
Elemental Weakness
Determination
Spark
Pierce
Inspiration
Trinity
Summon Elemental Relic
Summon Sentinel of Radiance

Tree Preview

Elemental OverloadElemental Overload
Dual Wielding MasteryDual Wielding Mastery
  • 60% increased Damage while wielding two different Weapon Types
Duration MasteryDuration Mastery
  • 10% more Skill Effect Duration
Elemental MasteryElemental Mastery
  • Hits have 25% chance to treat Enemy Monster Elemental Resistance values as inverted
Life MasteryLife Mastery
  • +50 to maximum Life
Minion Defence MasteryMinion Defence Mastery
  • Minions have 15% reduced Life Recovery rate
  • Minions have 30% increased maximum Life
Minion Offence MasteryMinion Offence Mastery
  • Minions have 30% increased Area of Effect
Reservation MasteryReservation Mastery
  • Auras from your Skills have 10% increased Effect on you

Notes

LEVELING NOTES
https://www.twitch.tv/animeprincess
https://www.youtube.com/@anime.princess

NOTE: THIS IS NOT A BUILD GUIDE, THIS IS JUST THE GEMS I USED FOR DOING A LEVELING RUN.  THERE IS NO PROCESS FOR HOW TO PLAY AFTER THE CAMPAIGN IN THIS POB LOL.


I think once you hit maps you will want to trade for a Call of the Brotherhood so that trinity support has a reliable proc rate.   You will also want to invest in Singularity scepters for better damage, and a 5 or 6 link.

You can have a goal to eventually transition into ruetoo's aurastacker although that requires alot of pieces working together to function and is not something budget you can rely on to swap to anytime soon.  Alternatively you can grind until a respec into Inquisitor and play Crit Spark.  

I may try and push this into maps and see how it fares but as is it's sus for SSF.



------------------ACT1 ranger start-------------------
-Start with a Ranger, to mule Momentum, Pierce, and Sniper's mark to our Templar character.  
-We will need to go thru The Coast and into Tidal Island to kill Hailrake boss, for Pierce as a quest reward.
-Breaking Some Eggs quest in the Mudflats will give Snipers Mark as a quest reward. 
Place these 3 gems in your stash and go back to character select to create a Templar.  You will not have to enter queue again don't worry.  


-----------------------ACT1 templar-------------------
-For weapons, this tree assumes you will be dual wielding 2 different weapon types.  Ideally you want a one handed axe and one handed sword with high attack rates, but feel free to substitute one of these for a sceptre as they can roll better damage mods for spellcasting

Spark - Pierce - Added Lightning (B-B-G)

Frostblink - Arcane Surge (B-B) [leave arcane surge at low level (right click it to disable level ups)]

Frostbomb (B) [cast into packs as you frostblink thru them]

Sniper's Mark

Holy Flame Totem (R) [regen + extra damage, used for bosses]

Flame wall (Optional) (B) [used for bosses]

Clarity (B)

Leap slam - Momentum (R-G) [this is our main movement skill once we get it]

------------------------ACT2----------------------------
Favor 'Heavy Belt' for its strength implicit

[Bandits: Help Alira]

Herald of Thunder (B)

Herald of Ice (G)


------------------------ACT3----------------------------
Favor Jade Amulet from Quest Reward for the dex implicit

[Notes: In temple of Lunaris, you unlock the prefix craft 'lightning damage to spells', which you can craft onto weapons for more damage]

Spark - Pierce - Added Lightning Damage - Inspiration (library) (B-B-G-R)

Leap slam - Faster Attacks (library) (R-G) [Faster attacks is slightly faster than momentum.  If you have space for 3 sockets, feel free to use Momentum as well as Faster Attacks for a really fast moveskill]

Determination (library) OR Haste (library) [drop either of the heralds][pick EITHER detemination or haste.  ideally you can have both at the same time, and you can alternate between them depending on if you need movement speed or survivability.  for example if you are doing Izaro you will turn off Haste for Determination to be safer]

Convocation [used to recall your Sentinel of Radiance, altho he autoteleports to keep up with you so you don't really have to actively convocate him, unless you are fighting a boss and he isn't on top of him yet.  I rarely press this]

------------------------ACT4----------------------------

You can drop Added Lightning for Spell Echo at the end of Act 4.  This is an optional gemswap, which gives us SLIGHTLY MORE damage at the expense of SLIGHTLY LESS mobility (because we can't move until our second cast finishes).  
This is entirely personal preference.

Replace Sniper's Mark with Elemental Weakness (B)

------------------------ACT5----------------------------

------------------------ACT6----------------------------
Cap your elemental resistances right now.  Teleport to your hideout and manually craft resistances onto all open suffixes via the crafting bench.  If you are dying it is due to your res not being at 75%]

Tornado (optional) [used for bossing]



------------------------ACT7---------------------------

Spark - Pierce - Trinity - Inspiration (library) (B-B-G-R) [You can try out trinity support after you finish the 2nd lab, altho it may not be reliable until after you purchase a Call of the Brotherhood ring]


---------------Example of Links For Leveling---------------

Spark - Spell Echo - Pierce - Inspiration (B-B-G-R)

Elemental Weakness

Clarity - Herald of Thunder - Determination 

Convocation

Leap Slam - Faster Attacks [Shield Charge instead of leap slam after we add in Tempest Shield]

Frost Blink - Arcane Surge

Steelskin [Use on leftclick instead of move]