2 weeks ago

Ascendancy ThumbnailLevel 98 LL Scorching Ray Hierophant3.25

Life: 250%
ES: 15,209
Mana: 15,964
Int: 1,390
eHP:
148,153
Resistances: 86%/84%/84%/34%
Armour: 9,508
DPS: 111,668
Speed: 4.60
Hit Chance: 100%
Config: None
Bandit: Kill All
Pantheon: Soul of the Brine King, Soul of Tukohama

Gear

Void SceptreThe SquireIndigonThe Ivory TowerWarlock GlovesWarlock BootsEyes of the GreatwolfHelical RingShavronne's RevelationMageblood
Quicksilver FlaskGranite FlaskTopaz FlaskSapphire FlaskCoruscating Elixir
Large Cluster JewelLarge Cluster JewelSplit PersonalitySplit PersonalityWatcher's EyeMilitant FaithImpossible EscapeUnnatural InstinctCobalt JewelCobalt JewelCobalt JewelViridian Jewel

Gems

Awakened Controlled Destruction
Awakened Swift Affliction
Arcane Surge
Scorching Ray
Awakened Cast While Channelling
Armageddon Brand of Volatility
Infused Channelling
Shield Charge
Eternal Blessing
Faster Attacks
Malevolence
Sigil of Power
Flammability
Arcane Cloak
Less Duration
Clarity
Arrogance
Purity of Fire
Frostblink
Vaal Righteous Fire of Arcane Devotion
Awakened Elemental Focus
Awakened Burning Damage

Tree Preview

Journey Tattoo of the Mind(x4)
+30 to maximum Mana per Allocated Journey Tattoo of the Mind
Tattoo of the Ramako Fleetfoot(x2)
2% increased Movement Speed
Tattoo of the Tukohama Shaman(x8)
Regenerate 0.3% of Life per second
Eternal YouthEternal Youth
Pain AttunementPain Attunement
SolipsismSolipsism
Zealot's OathZealot's Oath
Armour and Energy Shield MasteryArmour and Energy Shield Mastery
  • Recover 5% of Energy Shield over 1 second when you take Physical Damage from an Enemy Hit
Attributes MasteryAttributes Mastery
  • 5% increased Attributes
Brand MasteryBrand Mastery
  • Recover 10% of Mana when a Brand expires while Attached
Damage Over Time MasteryDamage Over Time Mastery
  • 10% less Damage Taken from Damage over Time
Energy Shield MasteryEnergy Shield Mastery
  • Regenerate 2% of Energy Shield per second

Notes

This build was made during Necro Settler chaos & divine inflation about item price , just give a rough idea .

It's a journey , so I made some errors & learn from it.


TL/DR : 
This build is mana-rf it's scale extremly well when you get Indigon & fall off in a little Very high budget for the price invested
More aoe , more dmg , less defense.
Require to burn mana with arcane cloak (mana spender) = more dmg

Pantheon use:
With Purity of Element
Brine King
Tukohama

Without Purity of Element
Brine King
Garukan (with a topaz or shappir flask with 40% reduced shock effect)


Mageblood setup (with boots chill&freeze avoidance /   shock avoid + stun avoid flask)
Solaris
Tukohama


Couldn't buy & didn't use a "Graven Secret" was too expensive early on & nullify Militant faith Dominus (48% elemental dmg recoup) very good if you can afford it before Militant Faith


Lvl 16 RF transition
Gear : vendor recipe iron ring + red skill gem = Ruby ring + benchcraft fire res

Tips : Get around 100-120 fire resistance , Heavy belt reward


First Ascendancy:
Tips: use both purity of fire and element , Jade amu reward

Act 6 Beginning
Gear: Kikazaru x2 5c/e

End of Campaign
Gear: Rise of phoenix 25c , Mindspiral 3c

Tips: Do 2nd & 3rd lab in Act 10 and allocate zealoth oath when you get "Divine Guidance" Ascendancy (mana burn from mind over matter effect)

Transition Mana-rf
Gear: Ivory Tower 40-50c

Tips: If you have issue again chaos dmg use the brand mastery & the scorching setup from indigon build


Day 2:
Gear: Jewel Mana/int / Max res or Dot Multi 10-100c ( harvest bench to swap res into fire)
Annoint : Brink of Death

Day 3:
Gear:  Prism Guardian 40c
Shavronne Ring 3-6d (remove mana regen)
Flask charge on hit (self-craft)
Shaper's Touch 10-30c


Tips : Fix Chaos res & get a way to have mana recovery again uniq Ring effect
Shaper's touch good scaling early but if you need extra suffix to fix issue pick a Rare (wasn't good enough for me)

Day 4:
Gear : Indigon 6-8d
Watcher's eye -> Clarity mod 12d (cheapest at 3d)
Corruscating Flask : 30-50c
Mana Flask 27+% qual : 30c
Ivory Tower 6L: 4-6d

Tips: Indigon reduce your ES , make sure to drop % increased fire dmg and have the Watcher's Eye to transition
Mana flask roll Forbodding & beastary bleed-cb
You need 10-15 map to get used to Forboding , just spam arcane cloak & become a circle of Death

Day 5:
Gear: Cluster Jewel x2: 3d each (only this 3notable)
Weapon: (Wand of Scepter) Mana fractured 3d + Woe Essence spam
Awakened Gem: 100c/e x5 (average)

Day 6:
Gear: Militant Faith -Dominus 10%mana as ES 6d
Unnatural Instinct 8d
Helical: 5d spite essence spam
Split personality Mana/ Int 3d x2

Day 7:
GreatWolf Amulet : 15d
Boot T1 mana fractured : 1d (Harvest chaos or essence)
Belt 12-15% Int Implicit: 4-5d (Spite Essence spam)

Day 9 :
Shavronne ring %int & cata : 30d
Glove Fracture mana 2d - Crafting 45d (unlucky) harvest defense until double t1 , then exalt & eldritch annul suffix for t1 int

Day10
Tattoo Tukoama shaman (life reg) : 10c/e

(testing squire & elder/shaper scepter basicaly worse than just swapping determ into zealotry) around 20-40% more dmg but you loose Flesh & stone and have Resistance issues to fix.
7M(squire) vs 4.7 or 5.6M (Zealotry)

Squire swap:
Weapon : 8d-16d to craft
Squire:2d

 (forget the mageblood and flesh & stone + enlighten) , 
respect to alira & 1-2 jewel with res to fix res issue

Better Mageblood setup:
Journey Tattoo of Mind  : 3d x3 (can cost more)
Better Helical : 150d
Annoint : Mind drinker (if Thrill Killer is changed) , othewise Primal Spirit or back to Brink of Death 220c

(can probably swap back to squire for more dmg but I like tankiness)
We need the % mana on kill during mapping specialy without the mana flask to sustain

(I gamble into a mageblood you can stay the belt %int, keep the setup of day 10 & maybe try to put Journey tattoo)

End-Game Setup
Journey Tattoo of Mind : 4dx1
Impossible Escape "The Impaler : 1d
Double Corrupt Indigon : 2d x2 tries (lucky) -4d
Double Corrupt Squire : 3d x12 tries , sold some of them  -12d


List of upgrade I cannot/didn't do:
Sporeguard annoint -> vaal orb rare -> mythic orb
A better militant faith (mana node back)
Remake my prefix boots into Immune chill from veiled orb & craft Immune Freeze. and swap Pantheon
Weapon(squire setup) with mana mod prefix and exalt suffix
4 mod Jewel with Maximum Energy shield/Spell power



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