17 months ago
Level 100 CI Crit Ball Lightning Mine Saboteur3.23
Life: 1
ES: 6,974
Mana: 40
Int: 771
eHP:
56,242
Resistances: 75%/75%/76%/-40%
Armour: 11,480
DPS: 5,506,608
Speed: 4.34
Hit Chance: 100%
Crit Chance: 100.00%
Crit Multi: 358%
Config: 15% Shock, Frenzy, Power
Bandit: Kill All
Pantheon: Soul of Lunaris
Gear


















Gems
Ball Lightning
High-Impact Mine
Charged Mines
Minefield
Slower Projectiles
Awakened Added Lightning Damage
Summon Skitterbots
Determination
Enlighten
Purity of Elements
Vaal Discipline
Frost Shield
Vaal Righteous Fire
Cast when Damage Taken
Molten Shell
Second Wind
Shield Charge
Bane
Conductivity
Elemental Weakness
Raise Spectre
Meat Shield
Minion Life
Elemental Army
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- Recover 5% of Energy Shield over 1 second when you take Physical Damage from an Enemy Hit

- +5 to Intelligence per Allocated Mastery Passive Skill

- 3% increased Damage per Endurance, Frenzy or Power Charge

- 30% increased Light Radius
- Light Radius is based on Energy Shield instead of Life
- 100% increased Energy Shield from Equipped Helmet

- 20% increased Maximum Energy Shield if both Equipped Rings have an Explicit Evasion Modifier
- 40% increased Energy Shield Recharge Rate if Equipped Amulet has an Explicit Evasion Modifier

- 10% reduced Mana Cost of Skills
- 12% increased Mana Reservation Efficiency of Skills

- Each Mine applies 2% increased Damage taken to Enemies near it, up to 10%
- You gain 5% increased Area of Effect for each Mine

- Auras from your Skills have 10% increased Effect on you

- +60% to Critical Strike Multiplier if you haven't dealt a Critical Strike Recently