18 months ago
Level 98 CI Dominating Blow Guardian3.21
Life: 1
ES: 4,798
Mana: 142
eHP:
267,610
Resistances: 77%/82%/77%/-60%
Supp: 83.19%
Block: 75%
Spell Block: 66%
Armour: 44,936
DPS: 17,125,628
Speed: 5.45
Hit Chance: 100%
Config: Pinnacle, Frenzy, Power
Bandit: Kill All
Gear
Gems
Dominating Blow
Awakened Empower
Awakened Brutality
Awakened Minion Damage
Awakened Melee Physical Damage
Multistrike
Discipline
Determination
Haste
Enlighten
Empower
Meat Shield
Raise Spectre
Summon Chaos Golem
Molten Shell
Convocation
Desecrate
Flesh Offering
Increased Duration
Shield Charge
Faster Attacks
Flame Dash
Ancestral Protector
Vulnerability
Tree Preview
Chaos Inoculation
Divine Shield
Glancing Blows
Wicked Ward
Zealot's Oath
Armour and Energy Shield Mastery
- 10% of Physical Damage from Hits taken as Chaos Damage
Energy Shield Mastery
- 100% increased Energy Shield from Equipped Helmet
Mana Mastery
- 12% increased Mana Reservation Efficiency of Skills
Minion Offence Mastery
- 20% increased effect of Offerings
- Minions Attacks Overwhelm 20% Physical Damage Reduction
Reservation Mastery
- Auras from your Skills have 10% increased Effect on you
Spell Suppression Mastery
- Chance to Suppress Spell Damage is Lucky
Notes
****HIGH BUDGET ENDGAME BUILD****
Vaal minions are worth 3 minions each (200% more). So for bosses you have 9 normal sentinels + 3 vaal sentinels (9 effective) = 18 effective sentinel damage.
For mapping you get your blue and yellow sentinels too so increase minion count to 22 for mapping.
Estimated Budget ~50-60 div
Pros:
Pretty tanky
Easy to play
Good map clear
Niche, so levelling gear should be cheap
Cons:
Minion uptime for bosses
Not the most dps for the cost
Doesn't scale as well as other endgame builds
Leveling: Level with SrS and Absolution until you get DomBlow act 3. You can switch to DomBlow immedeiately or stick with absolution/srs until you're ready to make the switch.