16 months ago

Ascendancy ThumbnailLevel 100 MoM Crit Penance Brand of Dissipation Inquisitor3.24

Life: 10,739185%
ES: 738
Mana: 8428%
eHP:
149,061
Resistances: 89%/77%/77%/77%
Spell Block: 10%
Armour: 18,310
DPS: 109,922,256
Speed: 4.43
Hit Rate: 4.43
Hit Chance: 100%
Crit Chance: 100.00%
Crit Multi: 526%
Config: Pinnacle, 10% Shock, Frenzy
Bandit: Kill All
Pantheon: Soul of the Brine King, Soul of Shakari

Gear

The Dark SeerRathpith GlobeBlizzard CrownGlorious PlateTitan GauntletsTitan GreavesDefiance of DestinyKalandra's TouchVermillion RingMageblood
ProgenesisRuby FlaskGranite FlaskQuicksilver FlaskSilver Flask
Murderous Eye JewelLarge Cluster JewelLarge Cluster JewelThe AdornedWatcher's EyeLethal PrideCobalt JewelCobalt JewelCobalt JewelCobalt JewelCobalt JewelCrimson Jewel

Gems

Vaal Arctic Armour
Herald of Ash
Enlighten
Petrified Blood
Precision
Blood Rage
Frostblink
Penance Brand of Dissipation
Inspiration
Awakened Added Fire Damage
Awakened Elemental Focus
Storm Burst
Inspiration
Infused Channelling
Arcane Surge
Increased Duration
Phase Run
Molten Shell
Automation
Righteous Fire
Infernal Cry
Assassin's Mark
Call to Arms
Aspect of the Crab

Tree Preview

Tattoo of the Hinekora Storyteller(x3)
+3% to Chaos Resistance
Tattoo of the Rongokurai Turtle(x3)
You take 5% reduced Extra Damage from Critical Strikes
Tattoo of the Tukohama Shaman(x6)
Regenerate 0.3% of Life per second
Tattoo of the Valako Stormrider(x2)
+6% to Lightning Resistance
Iron WillIron Will
Mind Over MatterMind Over Matter
Pain AttunementPain Attunement
RunebinderRunebinder
Brand MasteryBrand Mastery
  • You can Cast 2 additional Brands
Critical MasteryCritical Mastery
  • You take 30% reduced Extra Damage from Critical Strikes
Life MasteryLife Mastery
  • You count as on Full Life while at 90% of maximum Life or above
  • 15% increased maximum Life if there are no Life Modifiers on Equipped Body Armour
  • 10% more Maximum Life if you have at least 6 Life Masteries allocated
  • +50 to maximum Life
  • Skills Cost Life instead of 30% of Mana Cost
  • You count as on Low Life while at 55% of maximum Life or below

Notes

REGEX (T16) > Determination OFF
"!tal d|gen|o al|s rec|ask" 

REGEX (T16) > Determination ON
"!tal d|gen|o al|s rec|ask|non"

REGEX (T17) use t16 together and keep ur eyes on the mods anyway
"ouls|no dam|o al|o su|!kes|sear|deso|mark"

-----//-----

Build WEAKNESS

Leech/Life Regen Monsters (Meatsack/Deep Delve) 
SOLUTION > Remove 1 passive point and use "Recovery Mastery > Nearby enemies have 50% less recovery" + Ryslatha Pantheon

Spell Resist / Critical Resist Monsters (Meatsack/Deep Delve) 
SOLUTION > Mob 2 or 3 monsters together for extra DPS. :)

Elemental Reflect
SOLUTION > Elemental Mastery "Reduced reflected Elemental damage taken" + Yugul Pantheon

Build have no Culling Strike
SOLUTION > Change Blood rage for culling strike

------//-------

MODS TO AVOID
Any kind of 

LESS or REDUCED REGEN / RECOVERY
LESS Maximum Resistance
REDUCED Armour or Defence
MONSTER SPELL SUPPRESSION / REDUCED CRITICAL DMG TAKEN > Only for T17 (or maps will take 5 times longer to complete)
50% Less Area of Effect > 100% map modifier or Back to Basics T17 (Brand is AoE Skill)
Marked for Death > T17 Only (removes regen/recharge for 10sec)
50% Reduced Flask Charges > Progenesis is 50% of our hitpool
Players have #% reduced effect of Non-Curse Auras from Skills > Only if using DETERMINATION AURA

-----//-----

MODS TO KEEP UR EYES OPEN (T17 with or without Back to Basics)

Awakener desolation and Searing Exarch Runes T17 > Eyes on the ground
Drowning Orbs > Move or die
Debuffs expires faster on monsters > Brand counts as debuff for monsters
Elemental Penetration > dangerous on Back to Basics
Rare and Unique Monsters remove 10% life/ES/Mana on hit > 45% hp hits Back to Basics
High roll Phys as extra Element/Chaos > dangerous on Back to Basics
Meteor on Flask usage // Sawblades > ???? sometimes u die, sometimes not

-----//-----

BORING MODS (T17 with or without Back to Basics)

Players and their Minions deal no damage for 4 out of every 10 seconds
More Monster Life + Maximum Life as Extra Maximum Energy Shield = 1billion hp monters
Petrification Statues > Move or 5s petrified
Rare Monsters have Volatile Cores > Move or 1 billion damage explosions
4% reduced Action Speed for each skill used > Use less skills
All Magic and Normal Monsters in Area are in a Union of Souls