3 months ago
Level 96 Raise Spectre Necromancer3.25
Life: 5,361125%
ES: 572
Ward: 3,179
Mana: 128
eHP:
541,219
Resistances: 79%/80%/79%/74%
Evade: 42%
Armour: 6,109
Evasion: 6,291
DPS: 15,178,016
Speed: 4.37
Hit Chance: 100%
Config:
Pinnacle, Custom Mods
Bandit: Kill All
Pantheon: Soul of Solaris
Gear
Gems
Haste
Clarity
Arrogance
Frostbite
Bone Offering
Arctic Armour
Raise Spectre
Feeding Frenzy
Elemental Army
Minion Life
Flesh and Stone
Convocation
Shield Charge
Desecrate
Raise Spectre
Cold Penetration
Greater Volley
Awakened Controlled Destruction
Awakened Minion Damage
Spell Echo
Tree Preview
Block Mastery
- +2% to maximum Chance to Block Spell Damage
Life Mastery
- +30 to maximum Life
Minion Defence Mastery
- Minions have +8% to all maximum Elemental Resistances
Minion Offence Mastery
- Minions have 30% increased Area of Effect
- 20% increased effect of Offerings
- Minions Penetrate 8% of Cursed Enemies' Elemental Resistances
Reservation Mastery
- +1% to all maximum Elemental Resistances if you have Reserved Life and Mana
Shield Mastery
- +1% Chance to Block Attack Damage per 5% Chance to Block on Equipped Shield
Notes
## READ ME.
This is patch 3.25, everything was made in an SSF (private league) environment. I am not in trade league, so I couldn't just buy some of the obvious upgrades, I have to farm them myself. Awakened Spell Echo, Perfect Warlords, etc.
Yes, there are many improvements to be made, notably socket effectiveness with the clarity and the 4 link for utility spectres.
## WHY WARD?
1. Using the new shield, I have ~90% chance to block everything. I am also a minion build, where my minions tank most of the damage. The key is, in softcore, is making sure my character can survive the few hits that get through.
2. The new unique ward belt, along with the new crazy base items, means for the price of 2 prefixes and a belt I can get 3200 ward, which is huge for allowing me to those hits that make it through.
3. Ward was also buffed, now recharging in 2 seconds instead of 4. This is massive, I barely ever get hit by numerous lethal hits more often than 2 seconds apart.
## IMPROVEMENTS IM FARMING
1. +2 minion wand with good suffixes would be much better than the Dark Seer, of course I would miss the 200 life, but a fat suffix would be great. I've done 10 wand attempts, it's hard to get 4 socket resonators outside trade league :(.
2. Amulet, yea mine is terrible but I need the attributes and chaos res. It's bad bad.
3. Awakened gems, some mana regen somewhere so I don't need clarity and have enough mana to run automation guard skill.
4. JEWELS. My jewels are TERRRRIBLE. Really been allocating the resources elsewhere, much improvement needed.