2 months ago

Ascendancy ThumbnailLevel 97 Summon Flame Golem of Hordes Necromancer3.25

Life: 3,653119%
ES: 367
Mana: 25
eHP:
94,031
Resistances: 75%/75%/75%/55%
Armour: 10,298
DPS: 2,072,190
Speed: 2.41
Hit Chance: 100%
Config:
Pinnacle, Custom Mods
Bandit: Kill All
Pantheon: Soul of Arakaali, Soul of Shakari

Gear

Pledge of HandsHunter HoodVictario's InfluenceWyrmscale GauntletsShagreen BootsReplica Dragonfang's FlightProfane ProxyThe Hungry LoopDarkness Enthroned
Rumi's ConcoctionBottled FaithEndless Amethyst Flask of the RabbitAnalyst's Granite Flask of the CrystalThe Overflowing Chalice
Hypnotic Eye JewelGhastly Eye JewelLarge Cluster JewelLarge Cluster JewelForbidden FleshPrimordial HarmonyPrimordial HarmonyPrimordial HarmonyPrimordial HarmonyPrimordial HarmonyForbidden FlameThe Anima Stone

Gems

Summon Flame Golem of Hordes
Awakened Elemental Focus
Awakened Minion Damage
Awakened Controlled Destruction
Awakened Spell Echo
Awakened Greater Multiple Projectiles
Flammability
Summon Chaos Golem
Guardian's Blessing
Anger
Feeding Frenzy
Zealotry
Summon Skitterbots
Animate Guardian
Flame Dash
Raise Spectre
Summon Stone Golem of Safeguarding
Determination
Elemental Weakness
Bone Offering
Arcanist Brand
Desecrate
Convocation
Automation
Steelskin
Vitality

Tree Preview

Tattoo of the Rongokurai Turtle(x11)
You take 5% reduced Extra Damage from Critical Strikes
Eldritch BatteryEldritch Battery
Caster MasteryCaster Mastery
  • 25% chance to open nearby Chests when you Cast a Spell
Leech MasteryLeech Mastery
  • 10% of Leech is Instant
Life MasteryLife Mastery
  • +30 to maximum Life
  • 15% increased maximum Life if there are no Life Modifiers on Equipped Body Armour
Minion Offence MasteryMinion Offence Mastery
  • Minions have 30% increased Area of Effect
  • 20% increased effect of Offerings
Staff MasteryStaff Mastery
  • 30% increased Defences while wielding a Staff

Notes

Leveling/Trees:
-I like leveling with the skill i will actually use later, so i guess Flame Golem will do the trick(did that last league), although its a bit slow without primordial jewels. Otherwise level with anything minion related(Popcorn SRS, absolution, or else). 
-Just try to get to the most important minion nodes early. After that please go for the Defence Nodes and lastly the cluster jewels. I wont include leveling trees as im to be honest to lazy for that and im just a normal person with limited time.
-Dont Forget to level an Animate Guardian Gem plus a normal stone golem and chaos golem gem. You switch to stone golem of safeguarding once you got your currency and switched to Necro
- Switch Jewels and primordial jewels as you like/need to. I did not use a primordial might later on as the convocation pulls the golems pretty fast to us so they always aggro.
- Before you get most of the uniques just use rares that cap resistances and help a bit with damage.
-I included different skills, items and trees for Elementalist and the later Necro version of that build. Please remember to switch all of them once  you decide to switch or otherwise some numbers are wrong(like mana reserved)
-> Currently selected is the late game Necro Stuff so please switch to Elementalist for the beginning.

You Switch from Elementalist to Necro when you accumulated enough currency for Forbidden flame and flesh(Elemancer) and have all your cluster jewels


Animate Guardian:
-Start leveling an animate guardian through second weapon and activate it once you got an hungry loop fed with the necessary gems(except for Empower, didnt have it last league)
-With the Renewal nodes(Cluster jewels) and the defensive armor of the Animate guardian it only died in juiced up T17 maps last league.
-See Config Tab for Items and possible replacements.

Regarding some Skill point/Skill gem decisions e.g. the Caster mastery above the witch i took
-I am a sucker for blight league mechanic and was tired of clicking plus they give some block. So i opened the chest by casting arcanist brand(and will do it again this league). Dont judge me^^
^7-The energy shield leech plus the instant leech mastery is purely for the instant leech from your flame golems once you switched to necro.


^xAF6025Mixed Things:^7
-Overall you can change stuff around if u want. I just enjoy things being automated so i tried to automate as much as possible as you can see with the gems and some passives i took
-League mechanic wise i usually go for Blight+anything im interested in(last league i did expedition+the elder/shaper map drops and maven multi boss at the top of the atlas tree to collect some money)
-You can go for some tatoos to either fix your ele/chaos resis if you fail to do through equipment or go for 5% reduced extra damage from critical strikes(as in the necro tree)
-Remember that the Damage is far from accurate because the Magma Balls can hit the same enemy
-The Stone Golem of Safeguarding is also not being calculated in Path of Building but helps a lot with the mitigation(as seen ingame when he loses a big chunk of life)
-The guardians blessing aura is something i activate only when im at a boss fight, as poor Chaos golem would die if had turned on permanently+receiving damage from enemies.
-Maybe we can spec out of Mistress of Sacrifice for Bone offering and can use something more offensive, but that would be something i need to test ingame as i need to see how it feels when block is lower.
-There surely is a way to calculate the Cooldown of the Magma ball shot by the flame golem as well as the damage correctly with all the repeats but i dont want to do the math. Feel free to do that if u want to.
-Flasks are almost always active-> You can get a shit ton of offense and defence by getting a mageblood and enkindling your flasks. I did not acquire one last league.
-You can of course stick with the Elementalist Version and change the tree to your liking. Elementalist kind of has a higher damage but worse survivability. Maybe i can change some things around to make it better.
-This build is far from being perfect. There are many things that could be done better. But thats just how i like to play. Feel free to change things

Accomplishents with this build:
- Killed every boss and most uber bosses(although not deathless; im a bad player and didnt bother trying some uber bosses as i hate the fights(Maven,..))
- Blight ravaged fully juiced t16 maps are doable(no, not afk -> For afk do normal blight maps and see if it works. I only tested with t11 afk and it worked)
- Completed some t17 maps, although the mods of T17 maps are(hopefully were) pretty insane and therefore the maps were very difficult
- Expedition bosses were fine to deal with. 
- Breach Bosses were fine to deal with