11 months ago
Level 99 Eviscerate Gladiator3.25
Life: 5,731137%
Mana: 82
Pool: 5,731
Resistances: 84%/79%/82%/65%
Armour: 32,930
DPS: 19,395,138
Speed: 0.40
Hit Chance: 100%
Config:
Pinnacle, Frenzy, Custom Mods
Bandit: Kill All
Pantheon: Soul of Arakaali, Soul of Ralakesh
Gear





















Gems
Eviscerate
Cruelty
Awakened Melee Physical Damage
Fortify
Awakened Brutality
Volatility
Shield Charge
Bladestorm
Faster Attacks
Maim
Blood Rage
Flame Dash
Vulnerability
Crushing Fist
Enduring Cry
Fist of War
War Banner
Vaal Molten Shell
Lifetap
Cast when Damage Taken
Vitality
Arrogance
Malevolence
Pride
Penance Mark
Tree Preview
Tattoo of the Kitava Blood Drinker
0.5% of Attack Damage Leeched as Life
Tattoo of the Kitava Warrior(x4)
5% increased Physical Damage
Tattoo of the Rongokurai Warrior(x6)
6% increased Armour




- +1% to all maximum Elemental Resistances if Equipped Helmet, Body Armour, Gloves, and Boots all have Armour

- 8% increased Evasion Rating per Frenzy Charge
- 8% increased Armour per Endurance Charge

- +3% to Damage over Time Multiplier for Bleeding per Endurance Charge

- 100% increased Charge Duration

- 10% less Damage Taken from Damage over Time

- 12% increased Mana Reservation Efficiency of Skills

- Corrupted Blood cannot be inflicted on you

- 80% increased Duration of Ailments inflicted by Retaliation Skills
- 20% increased Armour for each different Retaliation Skill you've used in the past 10 seconds

- 20% chance to Avoid Elemental Ailments while holding a Shield
Notes
WEEK ONE UPDATE REPLACED JACK + NEW SHIELD -Once you replace Jack the Axe, you'll want some more recovery, this is done by using Vitality linked to Arrogance (it reserves similar life to Jack) -The second way is to get Life on Block, this is INSANE recovery and you'll feel immortal while mapping, I simply used reforged harvest with Life on a shaper shield until I hit Life on Block % + Suppression -Keep in mind this does take a lot, and you'll want to do it on an evasion base to have a higher chance, ideally it's ilevel 86 for t1 suppression. CRUSHING FIST SEEMS NOT WORTH.. (at least once you get anoint?) -After testing quite a lot, while it feels nice to use Crushing Fist, it does seem to not be necessary if you have the "No Forgiveness" anoint -It does still reset quite a bit but if you are using "Expert Retaliation + Anoint" it's a bit overkill RING OF THE ACCUSER ON PINNACLES -This is a new ring that grants "Penace Mark" it basically spawns a bunch of weak enemies every time you hit -These will proc your retaliate without having to tank boss abilities, it also keeps up fortify, onslaught, on kill effects, and even caps your Cruelty (more on this later) -Very nice ring and definitely worth using if you struggle on bosses! GEM SWAP ON BOSSES -I've started to switch from "Expert Retaliation" to "Cruelty" for bossing -Expert Retaliation is very nice QOL while mapping but seems unnecessary on bosses, especially with Ring of the Accuser -Cruelty adds a TON of extra dps, if we abused "War of Attrition" we would be dot capped in certain situations AILMENT IMMUNITY AND PANTHEONS -The best way to get Ailment Immunity will be through Essence of Loathing + Eater Implicit "avoid ailments" on boots (you'll want 60% here combined, so Defeaning + High Implicit) -This will be a bit expensive but its the most efficient way, since we get 20% from Thick Skin life nodes already and we can get 20% avoid on a Shield Mastery -I will swap to Arakaali and Ralakesh once I get this (I haven't yet) -I am currently using Brine King for freeze and Garukhan + Helm implicit to deal with shock (and boots to deal with chill, you can replace this with onslaught once you get avoid boots) CLUSTER SET-UP AT HIGH LEVEL -Once you reach high 90s, you can drop "Hatchet Master" and go for a cluster set-up instead -You are looking for "Master the Fundamentals" "Furious Assault" and "Battle-hardened" -These are quite easy to roll with just "jagged" fossils MY TINCTURE ISN'T WORKING IN POB?! -This just hasn't been implemented yet, I manually changed it in mine to show it on DPS MELDING POSSIBLY? Maybe not worth -With jewels having 2% max resist now, I was considering melding + a purity of fire for the end-game scaling -It could be worth it but we also can get quite a bit already without melding so I'm still undecided WHY IS MY GRATUITOUS VIOLENCE NOT WORKING ANYMORE?! -Once your damage gets high enough, you'll start one-shotting monsters without first applying a bleed, this results in no bleed pop -The way to fix this is to use "deadly ailments" but this has the downside of making Fortify quite bad -You'll still likely notice pops in t17s especially, its just a bit less consistent TATTOOS -I started to use tattoos I found myself on my tree -I would recommend using one "Attack Damage Leech" in the situation where you don't use Blood Rage (possibly on bosses?) -Both %armor and %phys damage are both quite good to replace some strength nodes -Int/Dex are too important to really replace HOW I CRAFTED AXE JACK THE AXE REPLACED?! (this DOUBLED my damage) -Finally replaced Jack with a 670 top end rare axe (most important stat is the top end phys, attack speed is QOL) -I crafted this by using a "Fracturing Orb" on a 4-mod rare axe that had t1 hybrid (dictator's) -Afterwards I used reforge phys from harvest to hit flaring with an open prefix (you can do this with Essence of Contempt as well) -Then I did "Prefix can't be changed" veiled orb to hit %phys damage + blind chance (you could also do prefix can't be changed reforge physical... but this is far more expensive and more likely to fail but results in higher damage if you hit t1/t2/t3) -For the suffixes, I started by doing another "Prefix can't be changed" and scoured off the rest of them -After it was clean of suffixes I did yet ANOTHER "Prefix can't be changed" and harvest augmented speed (this gurantees attack speed, but all the tiers are equally weighted, if you aren't satisified you can do it again) -To finish it I blocked "accuracy" and slammed to hit "damage over time multiplier" this was quite lucky but you can technically guarantee this eventually -In order to get this 100% you could do "Cannot Roll Attack" and slam, this limits the pool significantly and makes it far more likely -In the likely event it fails you can use an Annulment Orb (as long as you have "Cannot Roll Attack" on it still) this makes it so it only removes non-attack modifiers, unfortunately this includes itself, so you might have to do it more than once -For the last suffix I just crafted Phys DOT from the bench