23 hours ago
Level 88 Infernal Cry Ancestral Commander3.25.alternate
Life: 5,270145%
Mana: 136
eHP:
47,093
Resistances: 81%/79%/79%/75%
Armour: 43,374
DPS: 0
Speed: 0.29
Hit Chance: 100%
Config: None
Bandit: Kill All
Gear
















Gems
Pride
Blood Rage
Blood and Sand
Culling Strike
Infernal Cry
Rallying Cry
Urgent Orders
Seismic Cry
Molten Shell
Cast when Damage Taken
Earthshatter
Pulverise
Fortify
Overexertion
Endurance Charge on Melee Stun
Leap Slam
Faster Attacks
Momentum
Frostblink
Autoexertion
Intimidating Cry
Vulnerability
Battlemage's Cry
Tree Preview



- +1% to all maximum Elemental Resistances if Equipped Helmet, Body Armour, Gloves, and Boots all have Armour

- 8% increased Evasion Rating per Frenzy Charge
- 8% increased Armour per Endurance Charge

- 30% increased Damage while in Blood Stance
- 15% increased Area of Effect while in Sand Stance

- 100% increased Charge Duration

- Skills Cost Life instead of 15% of Mana Cost

- 12% increased Mana Reservation Efficiency of Skills

- Your Elemental Resistances cannot be lowered by Curses

- Warcries grant 1 Rage per 5 Enemy Power, up to 5

- 40% increased Damage with Hits against Rare and Unique Enemies
- 10% increased Armour per Red Socket on Main Hand Weapon
- 10% increased Evasion Rating per Green Socket on Main Hand Weapon

- Recover 15% of Life when you use a Warcry
- Warcries have a minimum of 10 Power