8 months ago

Ascendancy ThumbnailLevel 17 Marauder3.21

Life: 61817%
ES: 15
Mana: 153
eHP:
537
Resistances: -7%/-38%/-48%/-60%
DPS: 0
Speed: 1.32
Hit Chance: 17%
Config:
Pinnacle, Custom Mods
Bandit: Kill All
Pantheon: Soul of Arakaali, Soul of Ralakesh
Open

Gear

Driftwood SceptreDriftwood SceptreIron HatPlate VestChain GlovesChain BootsLapis AmuletCoral RingCoral RingLeather Belt
Medium Life FlaskMedium Life FlaskMedium Life FlaskQuicksilver FlaskSmall Mana Flask

Gems

<< Level 1 - 17 >>
DO NOT LEVEL ROLLING MAGMA ON WITCH
Tip: Level Witch to level 4 to get these gems
You need to complete quest "Breaking some eggs"
You will need to complete quest "Mercy Mission"
Rolling Magma
Arcane Surge
Frostblink
Flame Wall
Summon Phantasm
Holy Flame Totem
Use this String to find early INT gear
"o in|nne" enter this in vendor search
Make sure to copy the " "
<< Damage Skills >>
Rolling Magma
Combustion
Arcane Surge
Flame Wall
Holy Flame Totem
Summon Phantasm
Added Fire Damage
Rolling Magma
<< Auras >>
Vitality
<< Mobility >>
Frostblink
Leap Slam
Level all gems to MAX level Except For
Frostblink - Grab Lvl 1 Before Mapping
Arcane Surge - Keep low level for easy uptime

Tree Preview

Fire MasteryFire Mastery
  • Regenerate 1 Life per second for each 1% Uncapped Fire Resistance

Notes

FOR LEVELING AS A CASTER MARAUDER YOU WILL NEED EARLY INTELIGENCE
Use this string in the vendors every time you go back to town "o in|nne"   It will search for INT gear & MS boots. You can also purchase a LAPIS amulet starting at level 5 via Nessa

<<<<<<<<<<<<ALL YOU NEED TO RUN RF IS HAVE 75% FIRE RES & TAKE THE FIRE MASTERY FOR REGEN 1 LIFE PER SECOND FOR EACH UNCAPPED FIRE RESISTANCE>>>>>>>>>>>>>

To help Fire Res cap yourself in Act II don't forget about the Ruby Ring Recipe.  Iron Ring + Red Gem = Ruby Ring

Also don't forget if you get stuck you can use my website for most info although it's geared mainly towards Inquisitor --> Pohx.net
For players who want a more accurate set of gear progression feel free to follow my Progress on Twitch.Tv/Pohx OR use PoE Ninja to track my Progress   https://tinyurl.com/3zdew4r9

When dropping Purity of Elements in the Later gear swap here's what you do for Ailment Immunity
Freeze = Brine King Pantheon (make sure to use the divine vessel to unlock it)
Chill = 50% Reduced effect of Chill via the above pantheon ^^^^^^^^^^^^^
^4Shock^6 = Tempest Shield
^4Ignite ^6= You're an RF build please don't die to ignite friend (we do not get ignite immunity)

You lose Immunity to Brittle, Sap & Scorch. These are usually only found in Delirum/Altar/niche encounters

Here is a Mid/Late Game Gearing "Guide" to help you in the direction of what you want to use. Sponsored by phlyntv 
https://cdn.discordapp.com/attachments/980646391850360863/1034467004180082778/unknown.png             (AS A JUGG YOU Don't Need the Shaper Life Gain on Block Shield)

For Gearing you mainly want PURE Armour Pieces as a Jugg. However during the campaign I'd recommend getting a few Armour/ES or Pure ES pieces for the sake of easy colors.
We use lots of blue gems in our build and it can be a pain to roll on Pure Armour in the early game.

Act 1: Vitality

Act 2: Vitality, Herald of Ash

Act 3: Vitality, Determination OR Purity of Elements.

Act 4: Vitality, Determination OR Purity of Elements   

Act 5: Arrogance Vitality, Determination, Purity of Elements.              Make Sure you put Vitality on Arrogance or this setup will not work.

Act 6-8 Same as Above ^

Act 9: Arrogance Vitality, Determination, Purity of Elements, 

Act 10:  Arrogance Vitality, Determination, Purity of Elements, Skitterbot 

Sometime into Maps: Arrogance Vitality, Determination, Purity of Elements, Malevolence        This will require you to take the Additional Mana reservation Master @ Deep Thoughts

Deep into the game: Arrogance Vitality, Determination, Malevolence, Skitterbot, Tempest Shield.  This will REQUIRE Charisma Anoint

For Players looking to add a bit of spice to the build, I'll throw in a couple of recommendations.

Energized Armour by templar spot (divine Judgement) Can give HUGE Sources of armour on "Faith & Steel" & "Sanctum of Thought" This in conjuction with the 10% Phys taken as Chaos mastery will be fantastic for mitigation Physical Damage

Glorious Vanity by Eternal Youth with Xibaqua Granting "Divine Flesh" can make you EXTREMELY Durable vs elemental damage. Pair this with the Arm/Es Mastery for Defend against chaos with 10% of your Armour

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In the level 82+ Skill tree you'll have to make a decision on if you want to keep "Unyielding" or go "Unstoppable"

"Unyielding" = More Damage (prob like 10% overall) and very generous AoE for clear
"Unstoppable" = More Faster, Stun Immune, Chill Immune, Feels much better overall but lower aoe

The reason I bring this up is because at 82+ I drop unwavering stance for some skill points so if you want to retain the stun immune you can go "unstoppable"

You also have a Pantheon Switch at this point. You swap between Brine King & Arakali based on what you are using (major only the minor never changed)