5 months ago

Ascendancy ThumbnailLevel 94 Hybrid Crit Wild Strike Trickster3.24

Life: 3,183112%
ES: 1,30760%
Mana: 69
eHP:
29,174
Resistances: 67%/38%/53%/-37%
Evade: 80%
Evasion: 23,416
DPS: 1,096,616
Speed: 6.67
Hit Chance: 100%
Crit Chance: 72.40%
Crit Multi: 590%
Config:
Pinnacle, 20% Shock, Frenzy, Custom Mods
Bandit: Kill All
Pantheon: Soul of Arakaali

Gear

Eye GougerSupreme Spiked ShieldDeicide MaskSadist GarbMurder MittsMurder BootsYoke of SufferingThe Taming
Stygian Vise
Jade FlaskDiamond FlaskSilver Flask
Murderous Eye JewelMurderous Eye JewelMurderous Eye JewelViridian Jewel

Gems

Wild Strike
Nightblade
Trinity
Multistrike
Inspiration
Elemental Damage with Attacks
Lifetap
Whirling Blades
Mark On Hit
Assassin's Mark
Blood Rage
Multiple Totems
Ancestral Protector
Ancestral Warchief
Arrogance
Precision
Grace
Herald of Ice
Anger
Grace
Herald of Ice
Dread Banner
Anger
Immortal Call
Cast when Damage Taken

Tree Preview

Ghost DanceGhost Dance
Accuracy MasteryAccuracy Mastery
  • +500 to Accuracy Rating
  • -2 to Accuracy Rating per Level
Claw MasteryClaw Mastery
  • Skills Supported by Nightblade have 40% increased Effect of Elusive
Critical MasteryCritical Mastery
  • 50% increased Effect of non-Damaging Ailments you inflict with Critical Strikes
Dagger MasteryDagger Mastery
  • Elusive also grants +40% to Critical Strike Multiplier for Skills Supported by Nightblade
Elemental MasteryElemental Mastery
  • Hits have 25% chance to treat Enemy Monster Elemental Resistance values as inverted
Energy Shield MasteryEnergy Shield Mastery
  • 30% of Chaos Damage taken does not bypass Energy Shield
Evasion MasteryEvasion Mastery
  • +15% chance to Suppress Spell Damage if Equipped Helmet, Body Armour, Gloves, and Boots all have Evasion Rating
Evasion and Energy Shield MasteryEvasion and Energy Shield Mastery
  • 30% increased Evasion Rating while you have Energy Shield
Leech MasteryLeech Mastery
  • 10% of Leech is Instant
Life MasteryLife Mastery
  • You count as on Full Life while at 90% of maximum Life or above
  • +50 to maximum Life
Mana MasteryMana Mastery
  • 12% increased Mana Reservation Efficiency of Skills
Mark MasteryMark Mastery
  • 10% chance to gain a Frenzy Charge when you Hit your Marked Enemy
Reservation MasteryReservation Mastery
  • 8% increased Damage for each of your Aura or Herald Skills affecting you
Spell Suppression MasterySpell Suppression Mastery
  • Prevent +3% of Suppressed Spell Damage

Notes

LEVELING
- Act 1: buy Frost Blades, link with Prismatic Burst and then later Added Lightning; find a claw. Single-target is handled
  by Explosive Trap with Swift Assembly, add Added Cold later
- Act 2: Herald of Ice ASAP, take Ele Damage or Trinity depending on damage breakdown
- Act 3: buy Grace
- Rush from Clever Thief to Multishot, then respec the connection after going down to Revenge of the Hunted
- Wild Strike from Sever the Right Hand should be a drop-in replacement WITH A <0.50sec ATTACK TIME
- Early claws should focus on speed over crit
- Use Wrath (quest reward) until Anger is available in Act 6 and it levels up; build already needs Str so Anger is easier
  to fit than even more Int for Wrath


REGEXES
Act 1
b-b-g|b-g-b|g-b-b|g-g|b-g|g-b|nne|rint|s:.+cl

Act 2
b-b-g|b-g-b|g-b-b|([^w])-(?!\1|w)(.)(-.)*-(?!\1|\2|w)(.)|s:.+cl


ENDGAME CLAWS
- Flat ele is king at the top, but %phys works before min-maxing
- Eye Gouger is the superior base in terms of bang for buck on trade, but Terror/Imperial/Gemini Claws work
- 8% base crit, 1.8 base APS is the lower threshhold -- T3/crafted minimum


LETHAL PRIDE
- Only mandatory node is Intimidate
- Crit multi, double damage, %damage, etc are all useful; double damage especially in the endgame