6 months ago
Level 100 LL MoM Crit Penance Brand of Dissipation Elementalist3.27
Life: 6100%
ES: 901
Mana: 78%
eHP:
978
Resistances: 84%/46%/17%/0%
DPS: 389,241,760
Speed: 5.80
Hit Rate: 5.37
Hit Chance: 100%
Crit Chance: 100.00%
Crit Multi: 646%
Config:
Boss, 40% Shock, Custom Mods
Bandit: Kill All
Pantheon: Soul of Arakaali, Soul of Shakari
Loadout
Gear






























Gems
Herald of Purity
Enlighten
Hatred
Herald of Ice
Herald of Thunder
Herald of Ash
Righteous Fire
Automation
Convocation
Herald of Agony
Penance Brand of Dissipation
Increased Critical Damage
Elemental Penetration
Arcane Surge
Animate Guardian
Guardian's Blessing
Haste
Raise Spectre
Precision
Vitality
Arrogance
Flame Dash
Elemental Weakness
Flammability
Herald of the Hive
Elemental Weakness
Tree Preview
Tattoo of the Arohongui Shaman(x27)
5% increased Effect of Herald Buffs on you
Tattoo of the Ramako Fleetfoot
2% increased Movement Speed
- 40% increased Brand Attachment range
- You can Cast 2 additional Brands
- 6% increased Cast Speed for each different Non-Instant Spell you've Cast Recently
- +25% to Critical Strike Multiplier against Unique Enemies
- 50% increased Effect of non-Damaging Ailments you inflict with Critical Strikes
- Auras from your Skills have 10% increased Effect on you
- 8% increased Damage for each of your Aura or Herald Skills affecting you
Notes
===== GUARD HP BREAKPOINTS ===== (RequiredAvgHit = required average hit on your sheet to guarantee half hp hit) (RequiredMinHit = minimum hit on your sheet, or the lowest acceptable dmg roll) Dagger Vial Rusted Shell ReqAvgHit | ReqMinHit | D V R S | Buffs/Debuffs 4,201,582 | 3,361,266 | 1 1 0 0 | D+V 6,002,260 | 4,801,808 | 1 0 0 0 | D 6,302,373 | 5,041,898 | 1 1 0 1 | D+V+S 6,302,373 | 5,041,898 | 0 1 0 0 | V 7,002,637 | 5,602,109 | 1 1 1 0 | D+V+R 9,003,390 | 7,202,712 | 0 0 0 0 | Base 9,003,390 | 7,202,712 | 1 0 0 1 | D+S 9,453,559 | 7,562,848 | 0 1 0 1 | V+S 10,003,767 | 8,003,013 | 1 0 1 0 | D+R 10,503,955 | 8,403,164 | 1 1 1 1 | D+V+R+S 10,503,955 | 8,403,164 | 0 1 1 0 | V+R 13,505,085 | 10,804,068 | 0 0 0 1 | S 15,005,650 | 12,004,520 | 0 0 1 0 | R 15,005,650 | 12,004,520 | 1 0 1 1 | D+R+S 15,755,932 | 12,604,746 | 0 1 1 1 | V+R+S 22,508,475 | 18,006,780 | 0 0 1 1 | R+S ===== TODO ===== * need more confirmation on 1-2 hit for sanctum interactions. Current theory: - 1st hit: total unconditional, stage 1 pbod - no exposure, no curse, no chill, no shock, no arcane surge - need to adjust pob to omit cold exposure from gloves - 2nd hit: complete conditions, stage 2 pbod - Chill, min 40% shock, double expose, arc surge, ele weak, convergence * Theory conclusion: - if avg of 1+2 is high enough, it should guarantee a kill on a given guard if both get attached at the same time - if only 1 brand attached && 1hit != kill, then combatant = split