7 days ago
Level 97 CI Crit Penance Brand of Dissipation Trickster3.26
Life: 1
ES: 9,433
Mana: 76
eHP:
128,099
Resistances: 77%/77%/77%/-60%
Evade: 75%
Evasion: 24,954
DPS: 574,668,608
Speed: 4.75
Hit Rate: 6.51
Hit Chance: 100%
Crit Chance: 100.00%
Crit Multi: 542%
Config:
Focused, 50% Shock, Power, Custom Mods
Bandit: Kill All
Pantheon: Soul of Solaris
Gear



























Gems
Penance Brand of Dissipation
Power Charge On Critical
Swiftbrand
Inspiration
Flesh and Stone
Herald of Ash
Discipline
Enlighten
Purity of Elements
Temporal Rift
Automation
Arcane Surge
Immortal Call
Assassin's Mark
Frost Shield
Frostblink of Wintry Blast
Faster Casting
Spell Echo
Animate Guardian
Minion Life
EnemyExplode
EnemyExplode
EnemyExplode
Wrath
Zealotry
Tree Preview
Runegraft of the Fortress
10% reduced Attributes
40% increased Global Defences
Limited to 1 Runegraft of the Fortress
Runegraft of the Warp
Buffs on you expire 30% slower
Debuffs on you expire 30% faster
Limited to 1 Runegraft of the Warp
Tattoo of the Hinekora Warrior(x22)
3% increased maximum Energy Shield
Tattoo of the Ngamahu Firewalker
+6% to Fire Resistance
Tattoo of the Ramako Shaman(x8)
+2% chance to Suppress Spell Damage






- You can Cast 2 additional Brands

- 3% increased Damage per Endurance, Frenzy or Power Charge

- 60% reduced Reflected Elemental Damage taken

- 10% less Physical Damage Taken while on Full Energy Shield

- 100% increased Evasion Rating from Equipped Body Armour

- Every 4 seconds, Regenerate Energy Shield equal to 1% of Evasion Rating over 1 second

- 12% increased Mana Reservation Efficiency of Skills

- 8% increased Damage for each of your Aura or Herald Skills affecting you

- Chance to Suppress Spell Damage is Lucky
Notes
Need over 100% reduced reflected dmg for maps with increaed damage taken (marked for death) reflect immune: elemental mastery for 60%, 50% from watchers eye and 50% from pantheon (Need 150% for marked for death maps) - Chest implicit is also an option for 65% reduction Without awakened enlighten 5 you takeout arctic armour and use temporal rift. Stack +2 max fire jewels if you want to live vs volatiles. Takeout the aoe nodes by templar for caster mastery if you want to do abyss (or dmg nodes, your choice) Need 1 jewel with 5% increased aoe for a breakpoint (pretty good to get) Takeout charge wheel for caster mastery if you're doing abyss. Animate guardian is optional, doesn't lose items on death anymore. AG Gear: Kingmaker, doppelganger, southbound, rare boots/helmet with life/resist (Can also get a helmet with "nearby enemies take 9% increased elemental damage")