
8 months ago
Level 94 Hybrid Acidic Concoction Pathfinder0.3
Life: 2,0645%
ES: 1,52560%
Mana: 480
eHP:
19,332
Resistances: 75%/72%/75%/0%
Evade: 65%
Evasion: 17,108
DPS: 0
Config: None
Loadout
Gear


















Gems
Acidic Concoction
Magnified Area II
Nova Projectiles
Rapid Attacks III
Culling Strike II
Blind II
Raise Shield
Plague Bearer
Deadly Poison II
Bursting Plague
Poison III
Magnified Area I
Physical Mastery
Vine Arrow
Overabundance II
Prolonged Duration II
Multishot II
Concentrated Area
Infernal Cry
Raging Cry
Second Wind III
Cooldown Recovery II
Poisonburst Arrow
Deadly Poison II
Prolonged Duration II
Close Combat II
Concentrated Area
Deliberation
Companion: Frozen Mandibles
Last Gasp
Meat Shield II
Elemental Army
Minion Mastery
Ghost Dance
Compressed Duration II
Herald of Plague
Acidic Concoction
Raise Shield
Tree Preview
Notes
PCONC: Look out for spirit on amulet or chest for companion that you will need in Act 4 (Lvl 48). You will also need like 150 spirit to use ghost dance once you are into mapping. Look out for Phy/chaos based bows Use the "estimated POISON DPS" on poisonburst in the "burst" tab. Do not use "DPS" of the skill Act 1: Level using PoisonBurst for clear + Bow shot for Single Target until Toxic Growth: Bow shot + rapid attacks lightning attunement (for shock) Poisonburst, Pierce, Escalating, swapping in corrosion for bosses (since bow shot does physical dmg) Once you get plaguebearer, you want to use poisonburst with escalating poison + pierce, to help fill plaguebearer faster Still use corrosion swap for Bosses Idk if swift affliction works with vine arrow, but on paper it should Once you get Toxic Growth: Put conc effect and move corrosion to it. You can now drop bow shot Combos: Toxic Growth + Plaguebearer/Poisonburst Toxic Growth, vine arrow + poisonburst for bosses Act 2: Prioritise Deadly Poison Support on Poisonburst when you have "Stacking Toxins" on passive tree Bursting Plague next on Plaguebearer You should lesser jeweler poisonburst then vine arrow, not plaguebearer Act 3: Cultist bows are a massive dps increase, check poisonburst burst tab dps for checking if the bow is better or worse Try get astral projection on plaguebearer for nice QOL. You can use Mag Effect I here, it is personal preference We cant use multishot on vine arrow until we get conc effect, so use rapid shot instead Toxic Growth/plaguebearer is still a great source of clear since for this setup i didnt bother with swapping for clear Most of your clear is from toxic Growth as its hard to get spirit gems to keep plaguebearer doing relevant damage If you do get extra spirit gems, keep plaguebearer high level as possible (lvl 6 plaguebear = 400 poison dmg, lvl 11 = 1700) You will likely need pierce in poisonburst for clear, otherwise it takes too long to stack up plaguebearer which is your big pack nuke button again, plaguebearer is ur primary clear button, poisonburst is to stack it up. The higher level plaguebearer is, the less reliant on toxic growth you need to be Conc effect on poisonburst does give more damage but it can be clunky on big bosses and make it harder to hit both vines and boss for shotgun. Bosses like Doryani's mecha is a bit too big and conc effect can make it annoying to poison the vines Act 4: Once you get to Lvl 48 (POB LOADOUT ACT 4: FIRST LVL 4 SUPPORT), you want to respec your tree and grab Inspiring Ally notable. Once you get this. Go fish for a companion in act 3. These nodes are very very point efficient for increased damage. We pick the boar from infested barrens because it has a 39% reservation, meaning you can use both plague bearer and herald of plague and fit the companion in. If you need help with the companion's spirit cost, respec the 2 projectile damage and pierce nodes at the beginning of ranger start for the companion efficiency Your first lvl 4 support will be Nova Projectiles, to shotgun the boss generally u place vine arrows directly under it, stand really really close to it, and throw at your feet so all projectiles hit the boss and the vine arrows. I end up respeccing to use weapon set points in Act 4, however you can do this whenever you want and have enough gold. its a pretty cheap respec Weapon set 2 is for the bows, so if we drop Rigwald's Ferocity, the weapon sets are properly set up to use this support You can also drop toxic growth once you get a high charge mana flask, personal preference Getting to T15s: Generally its just upgrade armours, get better eva/es etc. And level up so you can click defensive nodes WHEN YOU CAN FILL PLAGUEBEARER WITH 1 POISONBURST ARROW WITHOUT PIERCE, DROP PIERCE. As if you poison the entire pack before you plaguebearer, you dont get the bonus magnitude from Low Tolerance You can put conc effect in poisonburst replacing pierce's socket. I started T15s with lvl 15 plague bearer, 3 linked (3 supports). 90% of ur mapping clear is level of plaguebearer gem, so focus on leveling this up. If you feel like its damage is really bad, its probably cause its low level, or you are not filling it with 1 poisonburst. Options to help with filling plaguebearer is multishot, or dropping conc effect. If you single arrow hits 1-3 mobs, generally its enough to fill a high level plaguebearer easily. It is nice to fill plague bearer with 1 poisonburst press, however it doesnt really matter as long as the plague bearer is killing everything when you press it. If you get a 2nd greater jeweller, put chaos mastery or physical mastery into plaguebearer while it is low leveled. If you feel like its damage is good enough, feel free to use mag effect 1 To get into T15 Juiced: High level on plaguebearer Get a bow with 2 good physical damage prefixes (drop/recombinate, or drop increase % phy, then essence for flat physical), descrate prefix and unveil for the 3rd physical prefix Fill suffixes with whatever perfect essence of Haste + Perfect essence of battle