16 months ago
Level 100 Crit Flicker Strike of Power Assassin3.23
Life: 4,219119%
Mana: 203
Str: 1,055
Dex: 633
eHP:
30,150
Resistances: 75%/75%/75%/7%
Evade: 36%
Block: 39%
Armour: 11,768
DPS: 4,426,739
Speed: 7.48
Hit Chance: 100%
Crit Chance: 86.20%
Crit Multi: 459%
Config: Pinnacle, Frenzy, Power
Bandit: Kill All
Pantheon: Soul of Solaris, Soul of Gruthkul
Gear
























Gems
Flicker Strike of Power
Impale
Trauma
Increased Critical Damage
Multistrike
Power Charge On Critical
Assassin's Mark
Mark On Hit
Precision
Arrogance
Pride
War Banner
Determination
Ancestral Protector
Ancestral Warchief
Multiple Totems
Cast when Damage Taken
Frenzy
Dash
Cast when Damage Taken
Tree Preview


- +500 to Accuracy Rating
- -2 to Accuracy Rating per Level

- 40% increased Evasion Rating if you have been Hit Recently
- 40% increased Armour if you haven't been Hit Recently

- Non-Vaal Strike Skills target 1 additional nearby Enemy

- +5 to Strength per Allocated Mastery Passive Skill

- You take 30% reduced Extra Damage from Critical Strikes

- 10% chance on Hitting an Enemy for all Impales on that Enemy to last for an additional Hit

- 10% of Leech is Instant

- +50 to maximum Life
- 15% increased maximum Life if there are no Life Modifiers on Equipped Body Armour

- 12% increased Mana Reservation Efficiency of Skills

- 10% chance to gain a Frenzy Charge when you Hit your Marked Enemy

- Life Recoup Effects instead occur over 3 seconds

- 8% increased Damage for each of your Aura or Herald Skills affecting you

- Chance to Suppress Spell Damage is Lucky
Notes
Power charge gain:
5% on hit from mark quality
50% to gain on crit from flicker of power q20
10% from ascendancy
65% to gain, hits per attack = 88% chance to get a power charge.
If sustain is bad, use power charge on crit to get 100.
Early on prolly start with normal flicker. Transition to crit later.