13 months ago
Level 91 Vitality Juggernaut3.22
Life: 3,948157%
ES: 115
Mana: 36
eHP:
46,288
Resistances: 82%/80%/80%/70%
Block: 43%
Armour: 33,430
DPS: 0
Hit Chance: 100%
Config: Pinnacle
Bandit: Kill All
Pantheon: Soul of Arakaali, Soul of Ralakesh
Gear
Gems
Flammability
Wave of Conviction
Lifetap
Infernal Cry
Faster Attacks
Lifetap
Shield Charge
Righteous Fire
Elemental Focus
Efficacy
Burning Damage
Lifetap
Swift Affliction
Purity of Elements
Malevolence
Portal
Determination
Vitality
Arrogance
Molten Shell
Fire Trap
Combustion
Lifetap
Trap and Mine Damage
Tree Preview
Call to Arms
Armour Mastery
- +1% to all maximum Elemental Resistances if Equipped Helmet, Body Armour, Gloves, and Boots all have Armour
Elemental Mastery
- Exposure you inflict applies at least -18% to the affected Resistance
Fire Mastery
- Regenerate 1 Life per second for each 1% Uncapped Fire Resistance
Life Mastery
- +50 to maximum Life
Mana Mastery
- 12% increased Mana Reservation Efficiency of Skills
Protection Mastery
- Corrupted Blood cannot be inflicted on you
Recovery Mastery
- Nearby Enemies have 50% reduced Life Regeneration Rate
Reservation Mastery
- +1% to all maximum Elemental Resistances if you have Reserved Life and Mana
- 8% increased Damage for each of your Aura or Herald Skills affecting you
Notes
FOR LEVELING AS A CASTER MARAUDER YOU WILL NEED EARLY INTELIGENCE Use this string in the vendors every time you go back to town "o in|nne" It will search for INT gear & MS boots. You can also purchase a LAPIS amulet starting at level 5 via Nessa <<<<<<<<<<<<ALL YOU NEED TO RUN RF IS HAVE 75% FIRE RES & TAKE THE FIRE MASTERY FOR REGEN 1 LIFE PER SECOND FOR EACH UNCAPPED FIRE RESISTANCE>>>>>>>>>>>>> To help Fire Res cap yourself in Act II don't forget about the Ruby Ring Recipe. Iron Ring + Red Gem = Ruby Ring Also don't forget if you get stuck you can use my website for most info although it's geared mainly towards Inquisitor --> Pohx.net For players who want a more accurate set of gear progression feel free to follow my Progress on Twitch.Tv/Pohx OR use PoE Ninja to track my Progress https://tinyurl.com/3zdew4r9 When dropping Purity of Elements in the Later gear swap here's what you do for Ailment Immunity Freeze = Brine King Pantheon (make sure to use the divine vessel to unlock it) Chill = 50% Reduced effect of Chill via the above pantheon ^^^^^^^^^^^^^ ^4Shock^6 = Tempest Shield ^4Ignite ^6= You're an RF build please don't die to ignite friend (we do not get ignite immunity) You lose Immunity to Brittle, Sap & Scorch. These are usually only found in Delirum/Altar/niche encounters Here is a Mid/Late Game Gearing "Guide" to help you in the direction of what you want to use. Sponsored by phlyntv https://cdn.discordapp.com/attachments/980646391850360863/1034467004180082778/unknown.png (AS A JUGG YOU Don't Need the Shaper Life Gain on Block Shield) For Gearing you mainly want PURE Armour Pieces as a Jugg. However during the campaign I'd recommend getting a few Armour/ES or Pure ES pieces for the sake of easy colors. We use lots of blue gems in our build and it can be a pain to roll on Pure Armour in the early game. Act 1: Vitality Act 2: Vitality, Herald of Ash Act 3: Vitality, Determination OR Purity of Elements. Act 4: Vitality, Determination OR Purity of Elements Act 5: Arrogance Vitality, Determination, Purity of Elements. Make Sure you put Vitality on Arrogance or this setup will not work. Act 6-8 Same as Above ^ Act 9: Arrogance Vitality, Determination, Purity of Elements, Act 10: Arrogance Vitality, Determination, Purity of Elements, Skitterbot Sometime into Maps: Arrogance Vitality, Determination, Purity of Elements, Malevolence This will require you to take the Additional Mana reservation Master @ Deep Thoughts Deep into the game: Arrogance Vitality, Determination, Malevolence, Skitterbot, Tempest Shield. This will REQUIRE Charisma Anoint For Players looking to add a bit of spice to the build, I'll throw in a couple of recommendations. Energized Armour by templar spot (divine Judgement) Can give HUGE Sources of armour on "Faith & Steel" & "Sanctum of Thought" This in conjuction with the 10% Phys taken as Chaos mastery will be fantastic for mitigation Physical Damage Glorious Vanity by Eternal Youth with Xibaqua Granting "Divine Flesh" can make you EXTREMELY Durable vs elemental damage. Pair this with the Arm/Es Mastery for Defend against chaos with 10% of your Armour ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ In the level 82+ Skill tree you'll have to make a decision on if you want to keep "Unyielding" or go "Unstoppable" "Unyielding" = More Damage (prob like 10% overall) and very generous AoE for clear "Unstoppable" = More Faster, Stun Immune, Chill Immune, Feels much better overall but lower aoe The reason I bring this up is because at 82+ I drop unwavering stance for some skill points so if you want to retain the stun immune you can go "unstoppable" You also have a Pantheon Switch at this point. You swap between Brine King & Arakali based on what you are using (major only the minor never changed)