7 months ago

Ascendancy ThumbnailLevel 95 Crit Lightning Strike Slayer3.25

Life: 3,742100%
ES: 73
Mana: 79
eHP:
104,018
Resistances: 80%/75%/75%/30%
Evade: 83%
Evasion: 28,915
DPS: 19,621,186
Speed: 8.75
Hit Chance: 100%
Crit Chance: 96.17%
Crit Multi: 541%
Config:
Pinnacle, 17% Shock, 15% Scorch, 3% Brittle, 10% Sap, Frenzy, Power, Custom Mods
Bandit: Kill All
Pantheon: Soul of the Brine King

Gear

Noble ClawMirrored Spiked ShieldNightmare BascinetSupreme LeatherSharkskin GlovesRalakesh's ImpatienceYoke of SufferingNimisThe TamingHeadhunter
Prismatic TinctureSilver FlaskJade FlaskProgenesisDying Sun
The InterrogationLarge Cluster JewelLethal PrideAncestral VisionCrimson JewelViridian Jewel

Gems

Automation
Lifetap
Steelskin
Blood Rage
Summon Skitterbots
Anger
Grace
Enlighten
Tornado
Cast when Damage Taken
Frostblink
Vaal Lightning Strike
Nightblade
Trinity
Awakened Elemental Damage with Attacks
Inspiration
Multistrike
Whirling Blades
Lifetap
Faster Attacks
Rage
Assassin's Mark
Lifetap
Mark On Hit

Tree Preview

Tattoo of the Ngamahu Firewalker
+6% to Fire Resistance
Tattoo of the Ramako Fleetfoot
2% increased Movement Speed
Tattoo of the Ramako Shaman
+2% chance to Suppress Spell Damage
Tattoo of the Tasalio Warrior
5% chance to Blind Enemies on Hit with Attacks
Tattoo of the Tawhoa Shaman
5% chance to Poison on Hit
Attack MasteryAttack Mastery
  • Non-Vaal Strike Skills target 1 additional nearby Enemy
Charge MasteryCharge Mastery
  • 3% increased Damage per Endurance, Frenzy or Power Charge
Claw MasteryClaw Mastery
  • Skills Supported by Nightblade have 40% increased Effect of Elusive
Critical MasteryCritical Mastery
  • 50% increased Effect of non-Damaging Ailments you inflict with Critical Strikes
Dagger MasteryDagger Mastery
  • Elusive also grants +40% to Critical Strike Multiplier for Skills Supported by Nightblade
Elemental MasteryElemental Mastery
  • Hits have 25% chance to treat Enemy Monster Elemental Resistance values as inverted
Mana MasteryMana Mastery
  • 12% increased Mana Reservation Efficiency of Skills

Notes

Take lucky spell suppression on the spell suppression master if your spell suppress isn't cap, 60-70% with lucky is good enough for a while.

Daggers are also usable, although require 1 extra point (you just drop the claw wheel for the dagger wheel right above it).


Can takeout Pierce on tree when you get +1 pierce craft on helmet and +1 pierce on gloves.


Claw Crafting guide:
Basic claw: Essence spam until ok prefix and then craft crit

Higher end claw. Buy any fractured elemental damage prefix, spam Anger, hatred or wrath essence until you hit a good flat ele roll on the last prefix
At this point you can either craft crit or you can craft "prefix cannot be changed" and then use harvest bench for reforge speed (guarentees attack speed) and then craft crit.


The other gear is just basic res and life, you want spell suppression eventually.
(either evasion or hybrid evasion/armour bases are fine)
Rage implicit on gloves are pretty important (from lesser eldritch embers) - +1 pierce on gloves are also nice (from lesser eldritch embers)

If you have a good amount of armour-evasion hybrid pieces then you can consider using determination


Swapout darkray vectors for rare boots with suppress when you want to push for spell suppression cap


"What do I do with Writhering jar on slayer?" keeps up your rage/over leech during down time on bosses. Slayer doesn't really need a life flask.



Some FAQ

How do I deal with mana in early maps?: take life mastery or drop herald of ice/leader of the pack. Mana will be fine once you get a ring with -7 mana cost