7 weeks ago

Ascendancy ThumbnailLevel 93 Lacerate of Haemorrhage Gladiator3.25

Life: 4,412112%
ES: 50
Mana: 89
eHP:
204,578
Resistances: 82%/80%/81%/4%
Armour: 7,619
DPS: 3,110,946
Speed: 3.62
Hit Chance: 100%
Config: Frenzy
Bandit: Kill All
Pantheon: Soul of the Brine King, Soul of Tukohama

Gear

Reaver AxeElegant Round ShieldLacquered HelmetBattle LamellarDragonscale GauntletsDragonscale BootsAgate AmuletTwoStoneFLTwoStoneFCStygian Vise
Divine Life FlaskGranite FlaskSilver FlaskSulphur FlaskBasalt Flask
Murderous Eye JewelViridian JewelViridian Jewel

Gems

Lacerate of Haemorrhage
Brutality
Multistrike
Melee Physical Damage
Cruelty
Volatility
Pride
Malevolence
Cast when Damage Taken
Lifetap
Leap Slam
Lifetap
Faster Attacks
Blood Rage
EnemyExplode
Vulnerability
Lifetap
Eviscerate
Awakened Deadly Ailments
Awakened Melee Physical Damage
Unbound Ailments

Tree Preview

Resolute TechniqueResolute Technique
Unwavering StanceUnwavering Stance
Versatile CombatantVersatile Combatant
Armour MasteryArmour Mastery
  • +1% to all maximum Elemental Resistances if Equipped Helmet, Body Armour, Gloves, and Boots all have Armour
Axe MasteryAxe Mastery
  • Gain 2 Rage on Hit with Axes
  • 30% increased Damage while in Blood Stance
  • 15% increased Area of Effect while in Sand Stance
Bleeding MasteryBleeding Mastery
  • +3% to Damage over Time Multiplier for Bleeding per Endurance Charge
Fortify MasteryFortify Mastery
  • Melee Hits Fortify
  • -3 to maximum Fortification
Life MasteryLife Mastery
  • Skills Cost Life instead of 15% of Mana Cost
Physical MasteryPhysical Mastery
  • 10% more Maximum Physical Attack Damage
Shield MasteryShield Mastery
  • +1% Chance to Block Attack Damage per 5% Chance to Block on Equipped Shield

Notes

YouTube Build Guide Link: https://youtu.be/9ulQVfkswb4
by limit_break_overdrive


################################ Skill Trees and Gear Sets #######################################


The way I make my guides is as follows:
	Select a gear set and then the corresponding tree. They have the same name. There is no gear set for leveling, only for when you're in maps. I make my trees stop at level 94, which is a fair level. I include however a tree for level 100 if you need it.
	Watch the video for more explanation on how this works if needed.


################## Ascendancy Order ##############################


You start with Gratuitious Violence Determined Survivor for Cruel Lab.
Then you take More Than Skill for Merc Lab and War of Attrition for Uber Lab. PSA These last 2 ascendancies can be swapped if you feel like your damage is too low early on.

We now have bleed explosion on the first lab which is a nice quality of life!



############################ Jack The Axe ###############################

This unique axe is a really good option with it's life reserving aura that grants bleed damage. Not at all necessary.

########################### Ryslatha's Coil ###############################

Extremely strong belt that gives a lot fo damage AND synergizes with Volatility Support as well. Just hard to fit with resistances but doable. It is not currently active in the BIG gear set but still in the item list.


############################### Lacerate of Haemorrhage #################################

IMPORTANT 
This is a league starter guide so I cannot expect people to get this transfigured gem on SSF, it all depends on RNG and how much lab you are willing to run. However, it is simply better than the standard gem.
In trade, get it as soon as you can.
Normal Lacerate is still fine, just not as good damage wise. So even in SSF this should be fine to league start with.


############################### Leveling ################################################

You can start with Lacerate right after entering Merveil's Cavern as you get this gem from Nessa's quest reward. This is fine but I just like to wait later when we get more attack speed. Lacerate feels good with a lot of attack speed.
I recommend switching at level 38 in Act 4 when you can get Multistrike from Dialla after killing both Daresso and Kaom. You can still use the skill, there's nothing wrong with it, Sunder just feels better early on.

I use Splitting steel at the start and then Sunder as soon as I can. I just really like Sunder for the early campaign.

Sunder - Chance to Bleed - Maim. Chance to bleed I keep at least up to Merveil. Bleed feels nice for her since she does not recharge her energy shield as quickly, thanks to damage over time.
Early on, before you get Resolute Technique, using Precision is good. Remove Precision once you have Resolute Technique, close to Normal lab usually.

Keep that link until you switch to Lacerate, adding Melee physical damage as another link. 

Sunder - Melee Physical Damage - Chance to Bleed - Maim or Faster attacks if green socket. On league start chromes might be hard to come by.

Once you switch to Lacerate
Here are the links in order
Lacerate - Multistrike - Brutality - Chance to Bleed (unless you already have a 100% bleed chance, then Melee Physical Damage is better)
Links for late game are in order in the Skills tab.

Upon changing to Lacerate, Auras should be:
	Pride - Blood and Sand
Blood and Sand is just free damage for 10% reservation since we stay in Blood Stance. (We stop using it later once we get Malevolence as well since we lack mana to reserve this one as well.)

##################################### BRUTAL RESTRAINT #####################################

The main stat you are looking for are Global Physical Damage and 8% Increased Effect of Non-Curse Aura from your Skills. The other ones that are nice are: 4% increased maximum life, Increased attack and cast speed  and gain alchemist genius on flask use.


########################## Physical Damage Mitigation ###########################################

We are not using determination, and barely any armour. We get our mitigation from  the Pantheons and some damage shifting on the helmet.

Pantheons: 
	Tukohama: 6% on average, up to 9%
	Solaris: 6% (For Bosses Only)
	Lunaris: From 1% to 8% when Mapping
Block also helps mitigate obviously.
Endurance Charges 

LAST LEAGUE, I even killed some Ubers with this build!


################################# Stun Immunity ##############################################

Unwavering Stance is just the easiest as we need a lot of stats on our gear already. Stun immunity is pretty important on this build. We take it at the end of the campaign in the skill trees but anytime stun becomes a problem you can take this keystone. It is always 1 point away.

##################################### Corrupted Blood immunity ####################################


We can get CB Immunity both on the skill tree and from a corrupted jewel. Both are in the build to showcase both options, but you only need one of them. A GOOD CB immunity jewel would be better as it would save a skill point.



################################## Charge Generation ###########################################

We generate Endurance charges on block thanks to the Deflection Notable. 

For frenzy charges, I just use the Swagger notable. This a Dual Wield block notable but the frenzy charge generation part works with a shield as well. Another option is to use Frenzy of Onslaught on Bosses. Once you have them, you only need to frenzy once in a while. Not ideal but not as bad as it sounds. Normal frenzy only works with Bows now.


################################# Flasks ###################################################


This one is a weird one. We do not scale a lot of armour but getting some on flasks with a Granite and a Basalt is a good idea. It just helps a little with Physical Damage. However, the new Elemental Flasks are another viable option. (Ruby, Topaz and Sapphire) They are giving +5% to all maximum resistances.

With the wat endurance charges work now, I would go with Granite and Basalt just to get that extra bit of physical damage mitigation.




############################### Total Max Life ##############################################


Lower than I usually like but I think it is better to get more layered defense. We can still get 4.5K 5K Max life, especially now that the life rolls have been increased on gear.