16 months ago
Level 97 Forbidden Rite Pathfinder3.23
Life: 3,884111%
ES: 954
Mana: 0
eHP:
163,631
Resistances: 90%/-13%/-13%/89%
Evade: 77%
Evasion: 18,332
DPS: 12,954,198
Speed: 6.28
Hit Chance: 100%
Config:
Uber, 15% Shock, Frenzy, Power, 15x Wither, Custom Mods
Bandit: Kill All
Pantheon: Soul of Arakaali, Soul of Ryslatha
Gear





























Gems
Enfeeble
Cast when Stunned
Temporal Chains
Arctic Armour
Vitality
Herald of Agony
Forbidden Rite
Cruelty
Greater Multiple Projectiles
Awakened Unbound Ailments
Spell Echo
Awakened Void Manipulation
Enlighten
Purity of Fire
Grace
Petrified Blood
Flame Dash
Culling Strike
Despair
Malevolence
Divine Blessing
Inspiration
Unhinge
Cruelty
Greater Multiple Projectiles
Awakened Unbound Ailments
Spell Echo
Awakened Void Manipulation
Approaching Flames
Tree Preview



- +1% to maximum Chaos Resistance
- Deal 10% more Chaos Damage to enemies which have Energy Shield

- Stun Threshold is based on 60% of your Energy Shield instead of Life

- Recover 4% of Life when you use a Flask

- +50 to maximum Life

- Poisons you inflict on non-Poisoned Enemies deal 300% increased Damage
- Enemies Poisoned by you cannot deal Critical Strikes

- Nearby Enemies have 50% reduced Life Regeneration Rate

- 8% increased Damage for each of your Aura or Herald Skills affecting you
Notes
Immortal call and non-reliable conditionals ticked off. Config: Uber pinnacle, 100% damage roll. Recoup: 24% from tree, 15-18% from ring for 40-42% recoup, + bloodnotch 58%-60% for 100% damage taken recovered as life POB hits till death, 100% damage roll, petrified blood at full life. Based on this should be able to tank everything without temporary buffs: Atziri flameblast: 1,76 Shaper ball: 22,2 Shaper slam: 1,23 Sirus meteor: 1,9 Exarch ball: 8,17 Eater beam: 10,6 Maven fireball: 3,7 Maven memory game: 1,16 A few gem swaps I use Swap between: Haste/Grace for ubers/mapping Haste gives ~12% more damage and movespeed Grace takes evasion from 4k to 18k, allows use of ghost shrouds to instantly fill ES, requires 1 passive point reallocated. Ghost Shrouds+grace required in extremely dense content, otherwise +5% all max res buff from Mahuxotl does not have reliable 100% uptime. Using cast when stunned setup for 2 curses drains UP TO (in the juiciest content) 66*7 mana/ES per second, need shroud for instant refill to activate +5% max all Swap between: Skitterbots/Petrified Blood Skitterbots to provide shock and more consistent chill at 18% effect. Slight damage increase but not the most important PB prevents life loss below 50%, good in some situations, less good in very dense mapping. Rings: Anathema is pretty simple, allows us to drop +1 curse from tree (4 points) or amulet (corrupt or anoint) and slot in enfeeble or punishment, both are good. ALWAYS CORRUPTED, more ES is bad, doesn't matter what implicit. Other ring: Either life per enemy hit with spells (LGOH) or %chaos damage leeched as life, get the other on watcher's eye or other ring if no anathema. LGOH is very strong. Many say leech is useless but personally I do like it, it's an extra ~700 life/es recovery and enables leech conditionals but can't run deadly ailments. Annihilation's Approach Boots: 20% more damage from 100% uptime adrenaline is really good - also more speed. Rare boots with life, suppress/chaos res/ailment avoid, and eldritch implicits might be better. Can drop 2 passives in tree if suppress, easier belt craft if chaos res, ailment/shock/freeze&chill avoidance mandatory. Easy Improvements/flexibilities: Drop Atrophy (6 points) in top right of the tree, pick flask or dot medium cluster. Better large clusters, better medium cluster, Fasting is useless.