16 months ago
Level 92 Crit Perforate Champion3.21
Life: 4,058109%
ES: 413
Mana: 117
eHP:
99,909
Resistances: 76%/75%/75%/2%
Evade: 82%
Armour: 51,446
Evasion: 40,318
DPS: 36,226,608
Speed: 6.10
Hit Chance: 100%
Crit Chance: 88.90%
Crit Multi: 571%
Config: Pinnacle, 20% Scorch, 5% Brittle, 20% Sap, Frenzy
Bandit: Kill All
Pantheon: Soul of the Brine King, Soul of Tukohama
Gear
Gems
Phantasmal Perforate
Trinity
Increased Critical Damage
Close Combat
Multistrike
Elemental Damage with Attacks
Molten Shell
Berserk
Vaal Ancestral Warchief
Defiance Banner
Blood and Sand
Blood Rage
Frostblink
Determination
Precision
Grace
Enlighten
Leap Slam
Swift Affliction
Lifetap
Corrupting Fever
Shade Form
Elemental Weakness
Death Walk
Tree Preview
Accuracy Mastery
- Dexterity's Accuracy Bonus instead grants +3 to Accuracy Rating per Dexterity
Armour Mastery
- You take 30% reduced Extra Damage from Critical Strikes
Armour and Evasion Mastery
- Every 4 seconds, Regenerate Life equal to 1% of Armour and Evasion Rating over 1 second
Critical Mastery
- 50% increased Effect of non-Damaging Ailments you inflict with Critical Strikes
- You take 30% reduced Extra Damage from Critical Strikes
Sword Mastery
- 120% increased Critical Strike Chance with Swords
- -20% to Critical Strike Multiplier with Swords
Totem Mastery
- Buffs from Active Ancestor Totems Linger for 3 seconds
Notes
Total Pricing: Voidforge - 1540c Shroud of the Lightless - 18c Tecrod's Gaze - 31c Bubonic Boots - 5c Abyssus + Enchant - 60c Interrogation - 10c Kaom's + Corruption - 220c Enlighten ilvl3 - 38c Perseverance - 1c Jewelry (All Crafted) - 50-220c Phantasmal Perforate - 45c Total - 2018c / 9.1d Leveling: You can level as Perforate as soon as you get it. Just slap on a strong Two-handed weapon. You should prioritize attack speed and physical damage first. Your first big item will be Voidforge, and then rush a cluster to input The Interrogation. The rest of the items can come naturally. Tips: Always remember that you gain 2+ spikes once you swap stances recently. So stance swap often on tanky enemies. You're also gaining a lot of damage from your totems, which linger. Don't be afriad to consistently drop them. Finally, I usually save my Berserk for the boss. However, with the Mastery that gives you regen for Armor+Evasion, this allows your berserk to be up much more often. There are many ways to scale this build. Abyss Jewels with Added Phys give us big amounts of added extra damage, as well as penetration. We also scale traditionally with Attack Speed and Critical Strikes. Finally, more Evasion + Armor helps scale our attack damge from Perseverance. Pros: - Strong. The character can take a hit, and it deals insane amounts of burst damage. Once you're geared, most enemies are a joke. - Fast. Because of our high amount of attack speed, Adrenaline, Onslaught, and our "Gain when hit" Flasks, we cruise through maps. The build feels extremely fluid and fun to play - Well Rounded. The mechanics of Perforate give us strong AOE clear with our Sand Slam, without sacrificing strong single target from our Blood Stance. So scaling this build improves both our clear and our single-target. Not many builds have this ability. - Affordable. Outside the Voidforge, almost all the gear remains under 1d - Extremely Scalable. The best thing about this build are all the ways it can be scaled. Abyss jewels, attack speed, crit multi, double damage, AOE, added phys damage, are some of the strongest ways to improve your character to doing millions of DPS. Cons: - Recovery is quite bad on this build. While this configuration has enough leech to sustain, you'll want to consider speccing a lot more leech into your setup. - Resistances are tough to manage since most of our gear is Unique. Chaos resistance is especially tough to get. Consider running a good Amethyst flask. - The build is melee, and while we have good AOE with our clear, our single target forces us to be in the enemies face. So prioritizing burst damage is a must. - No way to gain spell supression without sacrificing a lot of damage. - Degens wreck us (as with most Champs). And with no life regen from Kaom's, they're very, very scary. Uber's with Degens are particularly difficult.