9 months ago
Level 86 Molten Strike of the Zenith Juggernaut3.25
Life: 3,574106%
Mana: 62
eHP:
20,393
Resistances: 76%/75%/75%/-27%
Evade: 70%
Armour: 23,222
Evasion: 19,615
DPS: 101,441
Speed: 2.65
Hit Chance: 100%
Config: Pinnacle, Frenzy
Bandit: Kill All
Gear

















Gems
Blood and Sand
Determination
Grace
Precision
Sniper's Mark
Lifetap
Rage
Leap Slam
Faster Attacks
Anger
Raise Spectre
Guardian's Blessing
Molten Strike of the Zenith
Elemental Damage with Attacks
Fire Penetration
Returning Projectiles
Greater Multiple Projectiles
Blood Rage
Automation
Tree Preview



- Immune to Bleeding if Equipped Helmet has higher Armour than Evasion Rating
- Immune to Poison if Equipped Helmet has higher Evasion Rating than Armour
- 8% increased Evasion Rating per Frenzy Charge
- 8% increased Armour per Endurance Charge

- Hits have 25% chance to treat Enemy Monster Elemental Resistance values as inverted

- Critical Strikes do not inherently Ignite
- 100% increased Damage with Hits against Ignited Enemies

- Melee Hits Fortify
- -3 to maximum Fortification

- 15% increased maximum Life if there are no Life Modifiers on Equipped Body Armour
- Skills Cost Life instead of 15% of Mana Cost

- 12% increased Mana Reservation Efficiency of Skills

- Nearby Enemies are Intimidated while you have Rage

- Auras from your Skills have 10% increased Effect on you

- +0.3 metres to Melee Strike Range with Swords