an hour ago
Level 100 Crit Templar3.28
Life: 3,883101%
ES: 200
Mana: 76
eHP:
34,090
Resistances: 84%/83%/84%/81%
Armour: 21,860
DPS: 3,175,643
Speed: 1.63
Hit Chance: 100%
Crit Chance: 51.35%
Crit Multi: 437%
Config:
18% Shock, Covered in Ash, Frenzy, Power, Custom Mods
Bandit: Kill All
Pantheon: Soul of Lunaris, Soul of Gruthkul
Gear




















Gems
Vaal Earthquake
Fissure
Pyre
Void Shockwave
Pulverise
Immolate
Combustion
Hextouch
Flammability
Blind
Immolate
Elemental Damage with Attacks
Concentrated Effect
Increased Critical Strikes
Increased Critical Damage
Fire Penetration
Mark On Hit
Assassin's Mark
Arrogance
Precision
Purity of Elements
Flesh and Stone
Frostblink
Arctic Armour
Molten Burst
Abberath's Fury
Tree Preview
Runegraft of Time
20% chance for Skills to not consume a Cooldown on use
Limited to 1 Runegraft of Time
Runegraft of the Soulwick
Gain 1 Vaal Soul per second
Limited to 1 Runegraft of the Soulwick
- 50% more Accuracy Rating at Close Range
- You take 30% reduced Extra Damage from Critical Strikes
- 30% increased Damage while in Blood Stance
- 15% increased Area of Effect while in Sand Stance
- +25% to Critical Strike Multiplier against Unique Enemies
- Exposure you inflict applies at least -18% to the affected Resistance
- 40% of Physical Damage Converted to Fire Damage
- 10% reduced Damage over Time Taken while you have at least 20 Fortification
- You count as on Full Life while at 90% of maximum Life or above
- Skills Cost Life instead of 15% of Mana Cost
- 12% increased Mana Reservation Efficiency of Skills
- Corrupted Blood cannot be inflicted on you
- +7 to Maximum Rage
- Inherent loss of Rage is 20% faster
- Attacks with Two Handed Weapons deal 60% increased Damage with Hits and Ailments
- 10% reduced Attack Speed
Notes
Concept
-Use Vaal Earthquake
-Walk
-Vaal Earthquake aftershocks + Abberath's Fury proc
--Triggers Fissure + Call the Pyre + Void Shockwave + Molten Burst
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Vaal Earthquake sustain (30 cost, 9 sec soul gain prevention)
-Shepherd of Souls - 80% less soul cost
-Priest of Yaomac - 20% reduced soul gain prevention duration, 30% less soul cost
-Dusk Ring - 15% reduced duration
-Generation - 2/sec
-Total - 4.2 cost, 5.85 sec soul gain prevention. One cast every 8 seconds sustained