7 days ago

Ascendancy ThumbnailLevel 100 Summon Raging Spirit Champion3.26

Life: 5,51888%
ES: 641
Mana: 23
eHP:
372,131
Resistances: 80%/80%/81%/77%
Evade: 80%
Armour: 48,482
Evasion: 27,097
DPS: 183,900,624
Speed: 16.11
Hit Chance: 100%
Config:
20% Shock, Custom Mods
Bandit: Kill All
Pantheon: Soul of Lunaris, Soul of Ralakesh

Gear

Karui SceptreFossilised Spirit ShieldThe Devouring DiademConquest LamellarWyvernscale GauntletsMarch of the LegionAgate AmuletBone RingAmethyst RingDarkness Enthroned
Divine Life FlaskQuicksilver FlaskGranite FlaskQuartz FlaskSilver Flask
Ghastly Eye JewelGhastly Eye JewelLarge Cluster JewelLarge Cluster JewelMedium Cluster JewelThread of HopeStormshroudGhastly Eye JewelGhastly Eye JewelGhastly Eye JewelGhastly Eye JewelGhastly Eye JewelGhastly Eye Jewel

Gems

Summon Raging Spirit
Volatility
Awakened Unleash
Awakened Minion Damage
Awakened Elemental Damage with Attacks
Awakened Multistrike
Determination
Flesh and Stone
Enlighten
Grace
Vaal Smite
Awakened Generosity
Empower
Vaal Haste
Shield Charge
Faster Attacks
Frostblink
Vitality
Cast when Damage Taken
Molten Shell
Punishment
Flesh Offering
Feeding Frenzy
Summon Raging Spirit of Enormity

Tree Preview

Runegraft of the Warp
Buffs on you expire 30% slower Debuffs on you expire 30% faster Limited to 1 Runegraft of the Warp
MagebaneMagebane
Duration MasteryDuration Mastery
  • 10% more Skill Effect Duration
Life MasteryLife Mastery
  • +30 to maximum Life
Minion Offence MasteryMinion Offence Mastery
  • 20% increased effect of Offerings
  • Minions Penetrate 8% of Cursed Enemies' Elemental Resistances
Reservation MasteryReservation Mastery
  • Auras from your Skills have 10% increased Effect on you
Spell Suppression MasterySpell Suppression Mastery
  • Prevent +3% of Suppressed Spell Damage

Notes

3.26 Lightning SRS Champion
Mercenary Edition
Video Guide: https://youtu.be/e5tERGJZEbA

twitch.tv/PhazePlays
youtube.com/@PhazePlays_


=====================
====== Mercenary ======
=====================

We want a Fallen Reverend ( Strength / Intelligence )
Level 84 is ideal, 83 is good too

Key Skills:
	Wrath is level 26 on an 83 Merc, and level 27 on an 84 Merc
	Desecrate frees up a gem slot in the trigger weapon

This guy pops off with Absolution, which also creates Absolution minions
He also summons short-lived Spectres from in-map corpses and his own Desecrate
Be aware that if the Merc has Spell Cascade Support on Absolution it adds extra visual clutter

== Doryani's Prototype ==
Makes nearby enemies (radius of 6 meters / 60 units) have the same Lightning Resistance as your Mercenary
Get as much negative Lightning Resist as you can on both Rings (aim for the cap of -200 total)
Perquil's Toe is best in slot, but there may be some gear-limited scenarios where a -Lightning amulet makes sense
Drop Avatar of Fire and Elemental Equilibrium if equipping your Merc with this

== Mercenary Gear Options =
Weapon: Dark Seer / Rare Convoking Wand with Minion Damage / Minion Attack/Cast Speed / Cast Speed -- Harvest AoE enchant
Shield: Matua Tupuna / Victario's Charity / Rare Shaper life on block shield
Helmet: Rare Shaper Nearby enemies take 6/9% increased Ele damage / Blood Price / Crown of the Tyrant / Voll's Vision / Rare implicits: enemy hp regen reduction, AoE
Body Armour: Doryani's Prototype / Rare Royal Plate with 4k+ Armour, Wrath & Non-Curse Aura implicits
Gloves: Rare, Resists, Life Regen Rate, Area damage/AoE craft, Implicits: Intimidate, Lightning Leech / Fire Exposure / Hinder  / Asenath's Gentle Touch (hurts single target dps) / Gravebind
Boots: Rare, Movement Speed, Resists, Life Regen Rate, possibly chill immunity movespeed craft or shock/chill reduction, implicits: action speed / life regen rate
Amulet: Perquil's Toe is uncontested here, Annoint: Leadership (Violet, Opalescent, Silver)
Rings: Rare negative lightning resistance rings (aim for cap of 200 between both rings) / The Highwayman / Rare rarity ring
Belt: Kaom's Binding / Pyroshock Clasp with Ignite & Shock chance on wand

For Rare items, prefer Armour bases when possible to help mitigate lightning damage intake from Doryani's
If you have any item suggestions that should be added here let me know!

== Help! My Merc is Dying! ==
Things worth trying:
	Cap Fire/Cold resist
	Swap in Summon Holy Relic linked to your Feeding Frenzy
	Run Vitality
	Make sure your Determination is 20% quality
	Grace may help

If these aren't enough, you may need to swap pieces out for a tankier gear setup
The merc should rarely, if ever, die on this build. Mine personally hasn't died a single time yet


=====================
====== Leveling ========
=====================

Campaign leveling is out of the scope of this build guide, though I may cover it in the future
The best way to level is likely BAMA (Blink Arrow of Bombarding, Mirror Arrow of Prismatic Clones)
For fast Alt leveling, take a look at something like Fezz's BAMA Campaign Rush Guide from last league, it should be mostly unchanged:
https://www.pathofexile.com/forum/view-thread/3487161/page/1


=====================
====== Misc ===========
=====================

== Auras ==
There's tons of aura flexibility
Feel free to adjust auras as needed, especially if you have a +2 Socketed Gems Devouring Diadem and Enlighten
Might be worth running Purity of Elements and dropping Stormshroud -- especially if on a budget. Relieves tons of gear pressure
Could also run Haste in the helmet and then Divine Blessing something else like Grace or Anger or whatever
Aspect of the Spider is also good
Skitterbots is also decent in place of Vitality

== Solving Mana ==
SRS is mana heavy and Divine Blessing costs a truckload of mana, so needs to be solved somehow

= Devouring Diadem =
Unveils Ranked
	(1) +2 to Level of Socketed Gems (works on Enlighten)
	(2) 20% increased Attack and Cast Speed if you've Consumed a Corpse Recently (best for Mapping)
	(3) +2 to Level of Socketed AoE Gems
	(4) +(55-60) to maximum Life, Regenerate 5.3 Mana per second

Every other Unveil has little to no value
There are ~19 total prefix Unveils now

= Whispers of Infinity =
This amulet could potentially be run with a Xibaqua Glorious Vanity for Divine Flesh, though it does cut the value of Endurance Charges in half
This also opens up using a Suppression helmet

A few other possible ideas to help sustain ES:
	Aegis Aurora shield
	Burden of Truth belt
	Sorrow of the Divine flask

Gearing would change substantially with some of these options

== March of the Legion Implicits ==
+2 to level of Socketed Aura gems
+2 to level of Socketed AoE gems
+1 to level of Socketed Gems
	All of the above are very good

+2 to level of socketed duration gems is decent

== Tattoo Options ==
Useful tattoo mods
	Strength: 6% Fire resist / 6% increased Armour / Regen 0.3% life per sec
	Dex: 2% Suppression / 10% stun avoidance / 2% Movespeed / 6% Cold resist 
	Int: 5% reduced damage taken from Crits / 3% Chaos resist / 6% Lightning res / 6% reduced Curse effect on you

Could potentially run an Elegant Hubris with Supreme Ostentation for as many tattoos as you want
Potentially a good way to get Stun immunity

== Resolute Technique (RT) / Hits Can't Be Evaded ==
Spec into Resolute Technique (2 points) earlygame to midgame
Once you get a multimodded Sceptre with Hits Can't Be Evaded, unspec RT

== Avatar of Fire and Elemental Equilibrium?  ==
Avatar of Fire makes Smite do zero Lightning damage which in turn gives our SRS minions lightning exposure via Elemental Equilibrium
(minions don't inherit Avatar of Fire or Elemental Equilibrium)
Drop both of these keystones after getting Doryani's Prototype

== Reservation Mastery ==
3 Great options here:
	(1) Auras from your Skills have 10% increased Effect on you
	(2) Non-Curse Aura Skills have 50% increased Duration (works on Divine Blessing aura and Smite)
	(3) 30% increased AoE of Aura Skills

Probably run 1 in Hardcore, and either 2 or 3 in Softcore depending on your preference

== Vaal Skills ==
3 Options:
	(1) Vaal Haste
	(2) Vaal Smite
	(3) Vaal Molten Shell

Pick 2 out of these 3 to use
Recommended: Run 1 & 2 in Softcore, Run 1 & 3 in Hardcore

== Annoint Options ==
Leadership (Violet, Opalescent, Silver)
Enduring Bond
Charisma
Influence
Spiritual Command (no Thread of Hope)


=====================
====== Crafting ========
=====================
All recombinating here is referring to the old recombinating method (press the recombinator button so it has a Blue Outline)

== Ghastly Jewels ==
Craft using Harvest Reforge Lightning
i83 is ideal, i84+ is fine too

Best mods:
	Maximum Life
	Minions deal (15-20)% increased Damage if you've used a Minion Skill Recently (usually best damage mod, as we have a lot of flat lightning from our auras)
	Minions have (4-6)% increased Attack Speed, Minions have (4-6)% increased Cast Speed
	Minions deal # to # additional Lightning Damage

Minion Movement speed is also decent

== Large Cluster (Endgame 12-passive)  ==
Get a i84+ 12 Passive Minion Damage Cluster Jewel -- they're not hard to farm in T17s with a Delirium atlas (Unending Nightmare)
Alteration/Augment until you hit both "3% increased attack/cast speed" and "35% increased effect of passives" ---- ~2131 Alterations on average
Imprint (Craicic Chimeral), Regal, Exalt, and cross your fingers
If you hit a 3rd or 4th good mod, using a Fracturing Orb is an option to finish crafting it

For early game clusters, use Harvest Reforge Caster until Call to the Slaughter and 2% increased minion attack/cast speed or something equivalent

Minion Movement Speed is also a decent stat

== Medium Cluster (Endgame) ==
i68-i83 Medium Minion Life Cluster Jewel
Aim for Blessed Rebirth + Renewal

Alt/Aug/Regal = ~624 alterations
Alch/Scour = 510 alchemy, 509 scour

== Sceptre  ==
i83+ Karui Sceptre
Early, recombinate T1 or T2 cast speed and % minion damage (Fear Essence)
Lategame, the simplest weapon is to recombinate T1 cast speed, T1 % minion damage, and +1 all spells or +1 fire, then multimod

== Shield ==
Fossilised Spirit Shield i84+ (or i85+ if you want T1 all elemental resists)
First, recombinate T1 Life with T1/T2/T3 minion damage

Multiple ways to proceed here
	If you fill suffixes and craft prefixes cannot be changed, harvest augment fire will guarantee +1 fire (suffixes must be full when you do this)
	then you can finish suffixes with a veiled chaos, or reforge chaos into multimod prefixes cannot be changed then veiled exalt, or any other method you prefer

	Alternatively, you can aim to recombinate 4 mods: T1 life, T1/T2 minion damage, +2 all max res, and any other good suffix
	Then, craft a Suffix and then Hunter Exalt slam % Max Life, done