2 years ago

Ascendancy ThumbnailLevel 94 CI Smite Ascendant3.21

Life: 1
ES: 4,990
Mana: 116
eHP:
327,156
Resistances: 88%/88%/88%/-33%
Evade: 86%
Block: 51%
Spell Block: 18%
Armour: 50,294
Evasion: 56,072
DPS: 391
Speed: 2.25
Hit Chance: 63%
Config:
Pinnacle, Custom Mods
Bandit: Kill All
Pantheon: Soul of the Brine King

Gear

Stabilising SceptreMatua TupunaDeicide MaskVaal RegaliaVaal CaressBubonic TrailThe Jinxed JujuUnset RingUnset RingDarkness Enthroned
Jade FlaskGranite FlaskQuicksilver FlaskStibnite FlaskSoul Ripper
Hypnotic Eye JewelKurgal's GazeHypnotic Eye JewelEye JewelVoicesVoicesSmall Cluster JewelSmall Cluster JewelSmall Cluster JewelSmall Cluster JewelSmall Cluster JewelSmall Cluster JewelSmall Cluster JewelForbidden FleshForbidden FlameMilitant FaithIntuitive LeapUnnatural InstinctCobalt Jewel

Gems

Smite
Wrath
Generosity
Anger
Enlighten
Vaal Impurity of Ice
Vaal Impurity of Fire
Vaal Impurity of Lightning
Vaal Discipline
Vitality
Precision
Clarity
Defiance Banner
Grace
Determination
Enlighten
Leap Slam
Bone Offering
Desecrate
Molten Shell
Hatred
Divergent Divine Blessing
Divergent Inspiration
Divergent Rejuvenation Totem
Death Walk
Enlighten

Tree Preview

Chaos InoculationChaos Inoculation
Divine ShieldDivine Shield
Zealot's OathZealot's Oath
Armour and Energy Shield MasteryArmour and Energy Shield Mastery
  • 10% of Physical Damage from Hits taken as Chaos Damage
Mana MasteryMana Mastery
  • 10% reduced Mana Cost of Skills
Reservation MasteryReservation Mastery
  • Auras from your Skills have 10% increased Effect on you

Notes

UPDATES
Added Ghostwraithe to Early Stages for Additional ES
Added Divine Blessing Setup to Low and Medium Budget Variants
Added MinMax Version, achieving 300k+ EHP on Pinnacle Bosses
Cleaned Up Gem Setups
Changed Pathing to contain Ghost Dance in Early Stages

Adjusted Tree to 3.21 incorporating Reservation Changes
Swapping to Darkness Enthroned on Mid and High Budget Setups
Using Bubonic Trial to counteract Reservation Losses
Early Versions using Spell Suppression and Lucky Spell Suppression aswell as %Evasion from Int Mastery
10%phys as chaos dmg Mastery for CI
Recover 5% of ES over 1 Second when taking Phys Hit Damage

---Leveling Notes---
To note, there is a possibility that other Leveling Styles are now stronger for Scion then Traps, however we cannot say that until tested which we can only do once the new League arrives.
For now the recommended Leveling Style is Splitting Steel into Stormblast Mine + Orb of Storms into Lightning Trap
Act 1 - 
	Splitting Steel + Prismatic Burst (Likely Bue) till Level 4
	Get Smite to Level
	Use
	Stormblast Mines + Swift Assembly + Added Lightning
	Frost Bomb + Orb of Storms
	Frost Blink / Flamedash - Arcane Surge (Lv 1-3)
	
	At Level 12
	Lighting Trap + Added Lightning Damage +  Multiple Traps
	Orb of Storms + Frost Bomb
	Drop Stormblast Mines
	Use Clarity or Vitality [Up to Lv 5]
	Level the other

Act 2 -	
	Add Controlled Destruction to Orb of Storms
	Drop Frost Bomb
	Use Skitterbots & Herald of Thunder

Act 3 -
	Get the Lightning Damage Wand Craft from Piety Room and craft on both Wands.
	If you find a 4l thats GGBB or GBBB add Trap and Mine Damage or Elemental Focus to Lightning Trap
	Look for a good Sceptre or fast Melee Weapon and Shield with Res & Life.

Act 4 -	
	- Post Level 31 -
	Add 2 Offensiv Aura or 1 and Grace to Level
	Get Generosity from the Library
	3/4L Smite Generosity and Offensiv Aura[s]
	Drop Offensiv Skills if needed for Sockets
	See Flexslots Skills for potential Skills to use beside Smite

	For rare Gear, look for Life & Resistances, you do not need any Damage on Gear any more.v

---Gratz you an Aurabot now---
Pick up more Auras to Level and Use when you have enough reservation
My Recommendation is fitting in Discipline and 2nd Offensiv Aura next.
once you are in Maps try fitting Purity of Fire, Purity of Ice & Puritie of Lightning asap.
Use Smaller Auras such as Discipline and Defiance Banner or Flat Auras ( Vitality, Precision & Clarity ) inbetween

--Aura Priority--
50% Offensiv Aura, Grace, Discipline, Purity of Elements ( Preffered on Carry ), 2. 50% Offensiv Aura ( only LL Variant ) , Defiance Banner, Flat Auras ( Clarity level as needed ), Purity of Fire, Ice & Lightning, Determination, Last 50% Offensiv Aura

---Flexslot Skills | Adjust based on Sittuation---
	Chaos DoT Carry - Wither [ Totem ]
	Elemental Carry - Flame Link
	Projectile Elemental Carry - Fire Wall
	Bossing - Stormblast Mine ( Divergent )
	Life Regeneration lacking - Rejuvination Totem ( Divergent )
	AFK - CWDT Molten Shell ( Level 10 )
	any Curse

---Mobility Skill Options---
Once you use a Sceptre for Smite you can use either 
Leap Slam + Faster Attacks
OR once you use a Shield you can use
Shield Charge + Faster Attacks and Flame Dash

---Flask Rolling---
--Early Maps--
Any Prefix and look for the following Suffixes
Remove Ignite, Remove Bleeding/Corrupted Blood
Armour, Evasion, Curse Effect
---Proper Setup---
Any Charge gained on Hit Prefix, preffered T1
Remove Ignite, Armour, Evasion & Curse Effect
Remove Bleed/Corrupted Blood if Carry is using Purity of Elements

---SKIP THESE MAP MODIFIER---
Less Aura Effect
Less Recovery Rate

--Deadly / Dangerous / Annoying--
-Max Res
Cannot Regen