8 weeks ago

Ascendancy ThumbnailLevel 100 Raise Spectre Necromancer3.25

Life: 4,453119%
ES: 218
Ward: 5,842
Mana: 126
eHP:
321,933
Resistances: 76%/75%/75%/76%
Evade: 54%
Evasion: 7,658
DPS: 56,428,732
Speed: 6.05
Hit Chance: 100%
Config:
Pinnacle, Custom Mods
Bandit: Kill All
Pantheon: Soul of the Brine King

Gear

Convening WandSvalinnWraithlordConquest LamellarHarpyskin GlovesRunic SabatonsReplica Dragonfang's FlightBone RingBone RingYnda's Stand
Stibnite FlaskIron FlaskJade FlaskQuicksilver Flask
Ghastly Eye JewelGhastly Eye JewelGhastly Eye JewelGhastly Eye JewelMegalomaniacLarge Cluster JewelLarge Cluster JewelMedium Cluster JewelMedium Cluster JewelUnending HungerThe Light of MeaningWatcher's EyeElegant HubrisImpossible EscapeQuickening CovenantGhastly Eye Jewel

Gems

Vaal Haste
Shield Charge
Frostblink
Bone Offering
Flesh and Stone
Desecrate
Raise Spectre
Feeding Frenzy
Minion Life
Meat Shield
Convocation
Zealotry
Punishment
Frostbite
Raise Spectre
Awakened Cold Penetration
Greater Volley
Awakened Controlled Destruction
Awakened Minion Damage
Spell Echo

Tree Preview

Tattoo of the Hinekora Deathwarden(x2)
6% reduced Effect of Curses on you
Tattoo of the Ramako Fleetfoot
2% increased Movement Speed
Tattoo of the Valako Scout(x10)
10% reduced Effect of Shock on you
Block MasteryBlock Mastery
  • +2% to maximum Chance to Block Attack Damage
Life MasteryLife Mastery
  • 15% increased maximum Life if there are no Life Modifiers on Equipped Body Armour
Minion Defence MasteryMinion Defence Mastery
  • Minions have +8% to all maximum Elemental Resistances
Minion Offence MasteryMinion Offence Mastery
  • Minions Penetrate 8% of Cursed Enemies' Elemental Resistances
  • Minions have 30% increased Area of Effect
  • 20% increased effect of Offerings

Notes

## READ ME.

This is patch 3.25, everything was made in an SSF (private league) environment. I am not in trade league, so I couldn't just buy some of the obvious upgrades, I have to farm them myself. Awakened Spell Echo, Perfect Warlords, etc.

Yes, there are many improvements to be made, notably socket effectiveness with the clarity and the 4 link for utility spectres.


## WHY WARD?

1. Using the new shield, I have ~90% chance to block everything. I am also a minion build, where my minions tank most of the damage. The key is, in softcore, is making sure my character can survive the few hits that get through. 
2. The new unique ward belt, along with the new crazy base items, means for the price of 2 prefixes and a belt I can get 3200 ward, which is huge for allowing me to those hits that make it through. 
3. Ward was also buffed, now recharging in 2 seconds instead of 4. This is massive, I barely ever get hit by numerous lethal hits more often than 2 seconds apart. 

## IMPROVEMENTS IM FARMING

1. +2 minion wand with good suffixes would be much better than the Dark Seer, of course I would miss the 200 life, but a fat suffix would be great. I've done 10 wand attempts, it's hard to get 4 socket resonators outside trade league :(.
2. Amulet, yea mine is terrible but I need the attributes and chaos res. It's bad bad.
3. Awakened gems, some mana regen somewhere so I don't need clarity and have enough mana to run automation guard skill.
4. JEWELS. My jewels are TERRRRIBLE. Really been allocating the resources elsewhere, much improvement needed.