a day ago
Level 100 Crit Vigilant Strike Juggernaut3.26
Life: 4,02891%
ES: 18
Mana: 131
eHP:
40,362
Resistances: 82%/80%/80%/54%
Armour: 90,435
DPS: 1,197,549,952
Speed: 2.29
Hit Chance: 100%
Crit Chance: 100.00%
Crit Multi: 446%
Config:
50% Shock, Frenzy, Power, Custom Mods
Bandit: Kill All
Gear


























Gems
Vigilant Strike
Overexertion
Endurance Charge on Melee Stun
Awakened Melee Physical Damage
Awakened Elemental Damage with Attacks
Physical to Lightning
Autoexertion
Intimidating Cry
Ancestral Cry
Infernal Cry
Rallying Cry
Enhance
Battlemage's Cry
Hydrosphere
Hydrosphere
Herald of Purity
Assassin's Mark
Mark On Hit
Blood Rage
Blood Rage
Determination
EnemyExplode
EnemyExplode
Berserk
Phase Run
Tree Preview
Runegraft of Treachery
15% increased Reservation Efficiency of Skills
Auras from your Skills which affect Allies also affect Enemies
Limited to 1 Runegraft of Treachery
Tattoo of the Ngamahu Firewalker
+6% to Fire Resistance


- 50% more Accuracy Rating at Close Range

- +1% to all maximum Elemental Resistances if Equipped Helmet, Body Armour, Gloves, and Boots all have Armour

- Non-Vaal Strike Skills target 1 additional nearby Enemy

- 3% increased Damage per Endurance, Frenzy or Power Charge

- +25% to Critical Strike Multiplier against Unique Enemies

- +30 to maximum Life

- +7 to Maximum Rage
- Inherent loss of Rage is 20% faster
- Warcries grant 1 Rage per 5 Enemy Power, up to 5

- 40% increased Damage with Hits against Rare and Unique Enemies

- Warcries have a minimum of 10 Power
- Warcries cannot Exert Travel Skills