8 months ago
Level 100 Consecrated Path of Endurance Juggernaut3.25
Life: 5,413143%
ES: 76
Mana: 131
eHP:
83,979
Resistances: 84%/78%/78%/23%
Armour: 31,727
DPS: 792,812
Speed: 1.16
Hit Chance: 100%
Config: Uber, Covered in Ash
Bandit: Kill All
Gear




















Gems
Consecrated Path of Endurance
Endurance Charge on Melee Stun
Melee Physical Damage
Pulverise
Overexertion
Fist of War
Purity of Fire
Herald of Ash
Frostblink
Blood and Sand
Infernal Cry
Urgent Orders
Combustion
Intimidating Cry
Vaal Molten Shell
Cast when Damage Taken
Faster Attacks
Leap Slam
Autoexertion
Seismic Cry
Battlemage's Cry
Flammability
Rallying Cry
War Banner
Enduring Cry
Tree Preview




- You take 30% reduced Extra Damage from Critical Strikes

- Enemies Killed by your Hits are destroyed

- Critical Strikes do not inherently Ignite
- 100% increased Damage with Hits against Ignited Enemies

- Melee Hits Fortify
- -3 to maximum Fortification

- 15% increased maximum Life if there are no Life Modifiers on Equipped Body Armour
- +30 to maximum Life
- Skills Cost Life instead of 15% of Mana Cost

- 12% increased Mana Reservation Efficiency of Skills

- Warcries grant 1 Rage per 5 Enemy Power, up to 5

- Regenerate 50 Life per second

- Warcries have a minimum of 10 Power
- Warcries cannot Exert Travel Skills