Level 100 LL Devouring Totem Trap Pathfinder3.21
Life: 2,599123%
ES: 57
Mana: 608
eHP:
78,760
Resistances: 75%/75%/75%/75%
Evade: 28%
Supp: 79%
DPS: 0
Speed: 3.53
Hit Chance: 100%
Config: Pinnacle, Frenzy, Power
Bandit: Kill All
Gear
























Gems
Arcanist Brand
Despair
Temporal Chains
Anomalous Withering Step
Empower
Divergent Multiple Traps
Trap
Devouring Totem
Anomalous Cluster Traps
Divergent Charged Traps
Cast when Stunned
Immortal Call
Arrogance
Divergent Herald of Agony
Malevolence
Inspiration
Increased Duration
Divine Blessing
Flame Dash
Anomalous Petrified Blood
Vitality
Anomalous Purity of Elements
Vaal Haste
Enlighten
Tree Preview


- Stun Threshold is based on 60% of your Energy Shield instead of Life

- +15% chance to Suppress Spell Damage if Equipped Helmet, Body Armour, Gloves, and Boots all have Evasion Rating

- Recover 4% of Life when you use a Flask

- +50 to maximum Life

- 10% reduced Mana Cost of Skills

- Enemies Poisoned by you cannot deal Critical Strikes

- 8% increased Damage for each of your Aura or Herald Skills affecting you
- Auras from your Skills have 10% increased Effect on you

- Skills that would Summon a Totem have 30% chance to Summon two Totems instead

- 60% increased Trap Trigger Area of Effect