12 months ago

Ascendancy ThumbnailLevel 98 Detonate Dead Elementalist3.23

Life: 4,988157%
ES: 627
Mana: 7
eHP:
167,342
Resistances: 75%/75%/75%/75%
Evade: 94%
Spell Block: 25%
Armour: 39,563
Evasion: 30,354
DPS: 14,068,463
Speed: 3.52
Hit Chance: 100%
Config: Pinnacle, Focused
Bandit: Kill All
Pantheon: Soul of the Brine King

Gear

Oscillating SceptreSupreme Spiked ShieldPig-Faced BascinetFull DragonscaleDragonscale GauntletsDragonscale BootsAmber AmuletReplica EmberwakeAmethyst RingStygian Vise
Divine Life FlaskSilver FlaskJade FlaskGranite FlaskQuicksilver Flask
Hypnotic Eye JewelEnergised ArmourWatcher's EyeBrutal Restraint

Gems

Vaal Detonate Dead
Ignite Proliferation
Awakened Unbound Ailments
Awakened Swift Affliction
Awakened Burning Damage
Cruelty
Cast when Damage Taken
Molten Shell
Determination
Grace
Arcanist Brand
Elemental Weakness
Flame Surge
Flammability
Desecrate
Faster Casting
Dread Banner
Awakened Generosity
Divine Blessing
Malevolence
Flame Dash
Tempest Shield
Shield Charge
Faster Attacks
Primal Aegis

Tree Preview

Eldritch BatteryEldritch Battery
Armour and Energy Shield MasteryArmour and Energy Shield Mastery
  • 10% of Physical Damage from Hits taken as Chaos Damage
  • 10% of Armour also applies to Chaos Damage taken from Hits
Cold MasteryCold Mastery
  • Chills from your Hits always reduce Action Speed by at least 10%
Life MasteryLife Mastery
  • 15% increased maximum Life if there are no Life Modifiers on Equipped Body Armour
  • +50 to maximum Life
Reservation MasteryReservation Mastery
  • Auras from your Skills have 10% increased Effect on you
  • 8% increased Damage for each of your Aura or Herald Skills affecting you

Notes

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What do I need to swap to Detonate Dead?
- Swap to Detonate Dead ONLY when you obtain the following:
- Cast speed on a Sceptre and Amulet
- Level 17+ Desecrate
- A Vaal Detonate Dead to destroy map bosses and tanky rares
- The Spectre outlined below.

What corpse do I use, and how do I get it?
- Kitava's Heralds is the monster corpse you want in yoru pool. Grab any level of Raise Spectre. 
- Go to the Cathedral Rooftops, The Canals, or The Feeding Trough in Act 10, cast Desecrate and hold "A" and find the Kitava's Heralds corpse and use Raise Spectre on it. 
 -You should now have it as a Spectre. Now you can throw away the Raise Spectre Gem, and the Kitava Herald will remain in your "corpse pool" and can show up when you cast Desecrate. 
- This is very beneficial as it has much higher HP than other corpses.

Why is my damage suddenly awful?
- You may have "flipped" your Desecrate back to level 1, massively lowering your damage by having very low level corpses. 
- Another missing piece of the puzzle is not picking up the above mentioned spectre to add it to your corpse pool. 
- One last thing you could be missing is Defiled Forces which refreshes your Ignites on enemimes, allowing you to high roll your damage, and have many buffs line up to obtain massive damage.

Why do I die so much?
- Make sure you follow the map rolling modifiers below. In addition, ensure you're not blindly clicking Altar mods as those very quickly ramp up with map mods to allow for quick death. 
- Make sure your Cast when Damage Taken Support and Molten Shell are both Level 1. Lastly, make sure you're obtaining all of the Implicits and Flask modifiers outlined in the Maxroll article. 



Map Modifiers to Avoid
- Copy and Paste everything RED: "d el|gen|% ma|non|tal d|re he|poss" into the search bar of your Stash tab after rolling all of your Maps for your session. 
- This highlights ALL maps that need to be re-rolled because of the bad modifiers bellow.
- Press Space + Shift while using Awakened Trade Macro to Save your Regexes and name them for future use and use poe.re to create your own Regexes. Otherwise, avoid the following modifiers:

 Players cannot Regenerate Life, Mana or Energy Shield 
 -#% maximum Player Resistances 
 Players have #% reduced effect of Non-Curse Auras from Skills 
 Monsters are Hexproof 
 Unique Bosses are Possessed