5 hours ago

Ascendancy ThumbnailLevel 92 Crit Ice Trap Saboteur3.25

Life: 4,114106%
ES: 999
Mana: 102
eHP:
26,503
Resistances: 73%/75%/75%/30%
Evade: 66%
Evasion: 11,249
DPS: 944,869
Speed: 3.48
Hit Chance: 100%
Crit Chance: 50.70%
Crit Multi: 483%
Config: None
Bandit: Kill All

Gear

Sambar SceptreHarmonic Spirit ShieldDeicide MaskCarcass JackSlavedriver's HandStealth BootsReplica Dragonfang's FlightTopaz RingRuby RingStygian Vise
Hypnotic Eye JewelMedium Cluster JewelSmall Cluster JewelWatcher's EyeCobalt JewelViridian Jewel

Gems

Ice Trap
Swift Assembly
Charged Traps
Trap and Mine Damage
Awakened Cold Penetration
Increased Critical Damage
Assassin's Mark
Lifetap
Flame Dash
Lifetap
Determination
Enlighten
Bonechill
Summon Skitterbots
Vitality
Grace
Precision
Enlighten
Steelskin
Lifetap
Automation

Tree Preview

Ghost DanceGhost Dance
Cold MasteryCold Mastery
  • Enemies permanently take 5% increased Damage for each second they've ever been Frozen by you, up to a maximum of 50%
Critical MasteryCritical Mastery
  • +25% to Critical Strike Multiplier against Unique Enemies
Elemental MasteryElemental Mastery
  • Hits have 25% chance to treat Enemy Monster Elemental Resistance values as inverted
Evasion MasteryEvasion Mastery
  • +15% chance to Suppress Spell Damage if Equipped Helmet, Body Armour, Gloves, and Boots all have Evasion Rating
Life MasteryLife Mastery
  • +30 to maximum Life
Mana MasteryMana Mastery
  • 12% increased Mana Reservation Efficiency of Skills
Mark MasteryMark Mastery
  • Marked Enemy cannot Regenerate Life
Reservation MasteryReservation Mastery
  • 8% increased Damage for each of your Aura or Herald Skills affecting you
Spell Suppression MasterySpell Suppression Mastery
  • Inflict Fire, Cold and Lightning Exposure on Enemies when you Suppress their Spell Damage
Trap MasteryTrap Mastery
  • 8% Chance for Traps to Trigger an additional time
  • 5% chance to throw up to 4 additional Traps