22 months ago
Level 90 LL MoM Rejuvenation Totem Trap Hierophant3.21
Life: 1,249114%
ES: 2,574
Mana: 1,598264%
eHP:
85,174
Resistances: 75%/80%/75%/51%
Evade: 38%
Supp: 33%
Block: 50%
Spell Block: 51%
Armour: 7,207
DPS: 0
Speed: 1.93
Hit Chance: 100%
Config: Pinnacle, Power
Bandit: Kill All
Gear



















Gems
Rejuvenation Totem
Multiple Traps
Multiple Totems
Cluster Traps
Trap
Tempest Shield
Arrogance
Herald of Ash
Storm Brand
Hextouch
Frostbite
Enfeeble
Vortex
Bonechill
Second Wind
Brand Recall
Immortal Call
Cast when Damage Taken
Herald of Purity
Clarity
Flame Dash
Petrified Blood
EnemyExplode
Tree Preview





- Exposure you inflict applies at least -18% to the affected Resistance

- Skills cost Life instead of 30% of Mana Cost

- 12% increased Mana Reservation Efficiency of Skills
- 10% of Damage taken Recouped as Mana

- +1% Chance to Block Attack Damage per 5% Chance to Block on Equipped Shield

- Totems Taunt Enemies around them for 1 second when Summoned
Notes
Turned my league starter (Divine Ire Totems) into Totem Explode on Death build.
It is underwhelming to say the least. What am I doing wrong.