3 days ago
Level 100 Crit Kinetic Blast Deadeye3.26
Life: 4,952115%
ES: 1,209
Mana: 159
eHP:
27,398
Resistances: 28%/66%/57%/33%
Evade: 36%
Evasion: 5,076
DPS: 86,141
Speed: 6.20
Hit Chance: 92%
Crit Chance: 26.17%
Crit Multi: 222%
Config: None
Bandit: Kill All
Gear



























Gems
Temporal Rift
Enhance
Kinetic Blast
Awakened Elemental Damage with Attacks
Inspiration
Volatility
Damage on Full Life
Trinity
Temporal Chains
Lifetap
Sniper's Mark
Mark On Hit
Shield Charge
Void Manipulation
Faster Attacks
Haste
Enlighten
Tempest Shield
Herald of Ash
Immortal Call
Cast when Damage Taken
Lifetap
More Duration
Create Lesser Shrine
EnemyExplode
Tree Preview
Runegraft of the Bound
20% reduced bonuses gained from Equipped Boots
20% increased bonuses gained from Equipped Gloves
Limited to 1 Runegraft of the Bound
Runegraft of the Fortress
10% reduced Attributes
40% increased Global Defences
Limited to 1 Runegraft of the Fortress
Runegraft of the Warp
Buffs on you expire 30% slower
Debuffs on you expire 30% faster
Limited to 1 Runegraft of the Warp
Tattoo of the Arohongui Moonwarden(x5)
+6% to Cold Resistance
Tattoo of the Hinekora Deathwarden(x3)
6% reduced Effect of Curses on you
Tattoo of the Ramako Shaman(x2)
+2% chance to Suppress Spell Damage
Tattoo of the Rongokurai Turtle(x6)
You take 5% reduced Extra Damage from Critical Strikes
Tattoo of the Rongokurai Warrior(x2)
6% increased Armour
Tattoo of the Tasalio Tideshifter(x11)
10% chance to Avoid being Stunned
Tattoo of the Tawhoa Herbalist
4% increased Flask Effect Duration
Tattoo of the Tawhoa Naturalist(x2)
8% increased Life Recovery from Flasks


- +500 to Accuracy Rating
- -2 to Accuracy Rating per Level

- Monsters cannot Block your Attacks

- 50% increased Effect of non-Damaging Ailments you inflict with Critical Strikes

- Regenerate 2% of Energy Shield per second

- +15% chance to Suppress Spell Damage if Equipped Helmet, Body Armour, Gloves, and Boots all have Evasion Rating

- +15% to Maximum Effect of Shock

- 15% less Projectile Speed

- You have Phasing if you have Suppressed Spell Damage Recently
- +8% chance to Suppress Spell Damage while Phasing

- Wand Attacks fire an additional Projectile