3 months ago
Level 99 Crit Ice Trap Saboteur3.25
Life: 4,182112%
ES: 853
Mana: 28
eHP:
13,959
Resistances: 75%/75%/75%/-3%
Armour: 5,411
DPS: 10,555,220
Speed: 2.73
Hit Chance: 100%
Crit Chance: 90.93%
Crit Multi: 659%
Config: Pinnacle, Power
Bandit: Kill All
Gear
Gems
Flame Dash
Flesh and Stone
Increased Critical Damage
Empower
Hypothermia
Concentrated Effect
Ice Trap
Trap and Mine Damage
Determination
Automation
Arcanist Brand
Faster Casting
Elemental Weakness
Assassin's Mark
Bonechill
Summon Skitterbots
Unbound Ailments
Guardian's Blessing
Zealotry
Raise Spectre
Tree Preview
Cold Mastery
- Enemies permanently take 5% increased Damage for each second they've ever been Frozen by you, up to a maximum of 50%
Critical Mastery
- +25% to Critical Strike Multiplier against Unique Enemies
- 150% increased Critical Strike Chance against Enemies that are on Full Life
Elemental Mastery
- Exposure you inflict applies at least -18% to the affected Resistance
Evasion Mastery
- 10% increased Movement Speed if you haven't taken Damage Recently
Life Mastery
- 15% increased maximum Life if there are no Life Modifiers on Equipped Body Armour
- Skills Cost Life instead of 15% of Mana Cost
Reservation Mastery
- Auras from your Skills have 10% increased Effect on you
- 8% increased Damage for each of your Aura or Herald Skills affecting you
Spell Suppression Mastery
- Prevent +3% of Suppressed Spell Damage
- Chance to Suppress Spell Damage is Lucky
Trap Mastery
- Can have up to 5 additional Traps placed at a time