18 months ago

Ascendancy ThumbnailLevel 91 Hierophant3.23

Life: 4,239160%
eHP:
21,315
Resistances: 76%/76%/76%/-52%
Armour: 12,110
DPS: 58,526,984
Speed: 0.98
Hit Chance: 100%
Config:
Pinnacle, Frenzy, Custom Mods
Bandit: Kill All

Gear

Grelwood ShankTukohama's FortressCrown of ThornsVaal RegaliaBlack ZenithSorcerer BootsReplica Dragonfang's FlightAnathemaTwoStoneFLLeather Belt
Divine Life FlaskDivine Life FlaskGranite FlaskSilver FlaskQuicksilver Flask
Large Cluster JewelMedium Cluster JewelMedium Cluster JewelFluid MotionCrimson JewelCrimson JewelViridian Jewel

Gems

Shield Charge
Momentum
Faster Attacks
Determination
Eternal Blessing
Petrified Blood
Rejuvenation Totem
Flamewood
Elemental Focus
Fire Penetration
Immortal Call
Cast when Damage Taken
Vitality
Herald of Ash
Wave of Conviction
Charged Mines
High-Impact Mine
Combustion
Elemental Weakness
Sniper's Mark
Flammability
Arcanist Brand
Flame Dash

Tree Preview

Blood HuntBlood Hunt
Crimson PowerCrimson Power
SanguimancySanguimancy
Ancestral BondAncestral Bond
Elemental OverloadElemental Overload
Iron WillIron Will
Unwavering StanceUnwavering Stance
Armour MasteryArmour Mastery
  • You take 30% reduced Extra Damage from Critical Strikes
Fire MasteryFire Mastery
  • Critical Strikes do not inherently Ignite
  • 100% increased Damage with Hits against Ignited Enemies
  • Regenerate 1 Life per second for each 1% Uncapped Fire Resistance
Life MasteryLife Mastery
  • You count as on Low Life while at 55% of maximum Life or below
  • +50 to maximum Life
  • 15% increased maximum Life if there are no Life Modifiers on Equipped Body Armour
Totem MasteryTotem Mastery
  • Skills that would Summon a Totem have 30% chance to Summon two Totems instead
  • 5% of Damage from Hits is taken from your nearest Totem's Life before you