20 months ago
Level 100 Scorching Ray Chieftain3.22
Life: 4,205106%
ES: 86
Mana: 159
eHP:
222,149
Resistances: 87%/81%/81%/75%
Block: 75%
Spell Block: 40%
Armour: 59,477
DPS: 523,916
Speed: 4.59
Hit Chance: 100%
Config:
Custom Mods
Bandit: Kill All
Pantheon: Soul of Arakaali
Gear















Gems
Scorching Ray
Awakened Burning Damage
Awakened Swift Affliction
Infused Channelling
Efficacy
Controlled Destruction
Vaal Righteous Fire
Awakened Burning Damage
Concentrated Effect
Efficacy
Purity of Fire
Malevolence
Determination
Vitality
Arrogance
Flame Dash
Holy Flame Totem
Combustion
Multiple Totems
Flame Link
Vaal Molten Shell
Cast when Damage Taken
Increased Duration
Awakened Increased Area of Effect
Tree Preview

- +1% to all maximum Elemental Resistances if Equipped Helmet, Body Armour, Gloves, and Boots all have Armour
- 20% increased Armour per second you've been stationary, up to a maximum of 100%

- 3% increased Spell Damage per 5% Chance to Block Spell Damage

- Regenerate 1 Life per second for each 1% Uncapped Fire Resistance
- Burning Enemies you kill have a 3% chance to Explode, dealing a tenth of their maximum Life as Fire Damage

- Skills Cost Life instead of 30% of Mana Cost
- +50 to maximum Life

- 12% increased Mana Reservation Efficiency of Skills

- Your Elemental Resistances cannot be lowered by Curses
- Corrupted Blood cannot be inflicted on you

- Auras from your Skills have 10% increased Effect on you
- +1% to all maximum Elemental Resistances if you have Reserved Life and Mana

- +1% Chance to Block Attack Damage per 5% Chance to Block on Equipped Shield