16 months ago

Ascendancy ThumbnailLevel 69 Tornado Shot Deadeye3.23

Life: 2,06880%
ES: 24
Mana: 132
eHP:
15,905
Resistances: 75%/75%/75%/-60%
Evade: 66%
Evasion: 8,633
DPS: 32,035
Speed: 3.58
Hit Chance: 100%
Config: None
Bandit: Kill All

Gear

Thicket BowBroadhead Arrow QuiverLeather HoodSharkskin TunicSerpentscale GauntletsEelskin BootsAmber AmuletThe TamingTwoStoneCLPrismweave
Divine Life FlaskQuicksilver FlaskHallowed Mana FlaskJade FlaskQuicksilver Flask

Gems

Sniper's Mark
Lifetap
Mark On Hit
Artillery Ballista
Added Cold Damage
Faster Attacks
Elemental Damage with Attacks
Frenzy
Lifetap
Manaforged Arrows
Flame Dash
Grace
Haste
Tornado Shot
Mirage Archer
Added Cold Damage
Trinity
Greater Multiple Projectiles
Inspiration

Tree Preview

Might of the BearMight of the Bear
Precise TechniquePrecise Technique
Accuracy MasteryAccuracy Mastery
  • +500 to Accuracy Rating
  • -2 to Accuracy Rating per Level
Bow MasteryBow Mastery
  • Increases and Reductions to Projectile Speed also apply to Damage with Bows
Elemental MasteryElemental Mastery
  • Hits have 25% chance to treat Enemy Monster Elemental Resistance values as inverted
Life MasteryLife Mastery
  • +50 to maximum Life
  • Skills Cost Life instead of 30% of Mana Cost
Spell Suppression MasterySpell Suppression Mastery
  • Chance to Suppress Spell Damage is Lucky

Notes

Good Levelling Uniques:

Bows:
Doomfletch

Boots:
Seven League Steps

Rings:
Tsalios Sign
replica Tsalios Sign
Taming

Blets:
Prismweave

Amulet:
Karui Ward

Helmet: Goldrim

Body Armour:
Tabula
Thousand Ribbons

Quiver:
Hyrri's Bite

Helmet:
Goldrim

Warden Ascendancy is best for levelling as can get lots of good bonuses by having no gems in certain gear slots (Helmet = resistances, Boots = movement speed)

Levelling Tips:
Precise technique as early as possible and make sure your accuracy is always above your life
Rain of Arrows until 3rd lab then if you have a 5 link you can swap to TS it has way better single target than RoA and should clear well enough
when level 70+ if this is not your first character just build a crit tree as gear should carry you without extra passive points then as soon as you get to the point where crit is better than precise technique you can remove this keystone

Early charms:
Onslaught on kill, phasing on kill, crit chance whilst at max power charges, crit chance against shocked enemies

Ideal links will be covered in the next video along with early atlas tree and how I want to progress the character